I'll be honest. Why have modifiers at all? This is some of the worst, most frustrating content to date.
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1. Blackout is obnoxious in any setting. Not just Reckoning. I've hated it in all of its forms (Lightswitch). 2. Modifiers----used intelligently----help keep content fresh by encouraging different play styles by making some thngs weaker and other things stronger. The problem is that---in Destiny 2----modifiers have largely been used to make the player weaker and to make content "more challenging". So the modifiers SEVERELY weaken the player (like Blackout and Glass)...while the things that make the player stronger are weak (Brawler, Grenadier)....or never made it into the game at all (Small Arms, Specialist, powerful elemental burns, etc....) But I really don't understand why Bungie keeps stubbornly trying to force Blackout and Glass on the player base. Every time they try to add it to content, people get so frustrated with the cheesy deaths that result from it that they just wind up taking it out. Because people just refuse to play content with those modifiers..... ....or worse, the modifiers make the content unplayable. (Exodus Crash strike boss fight)