I find it quite ridiculous when I’m basically at the peak of a titan jump and a spectral blades hunter swipes along the ground and somehow I die.
This game has problems.
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Edited by SouLFeeS: 3/17/2019 2:32:25 PMHappens to me at the top of a warlock blink in any direction. I’ve actually seen myself phasing *behind* a spectral, on the way up just before a melee and still died from it.
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It’s been like that since the Taken King in D1. Blink was too strong throughout most of year 1, so Bungie basically made any shots that hit you at either point in your blink as soon as animation is started. This makes it basically useless as an evasive ability. (It’s still better than Warlock Glide, but that’s not saying much...)
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I find it ridiculous that I can be almost to the to of my jump and be killed by a sential sheild below me and also a shoulder charge
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I find it funny that the same thing happens with me whenever someone fists the ground and I’m at the top of my hunter jump, , or a titan using the solar subclass with the hammer that slams the ground from 50 feet away kills me, again , while at the top of my hunter jump. Not saying spectral ages don’t need a fix, but titans are just S guilty of some of those ridiculous kills.
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[quote]I find it funny that the same thing happens with me whenever someone fists the ground and I’m at the top of my hunter jump, , or a titan using the solar subclass with the hammer that slams the ground from 50 feet away kills me, again , while at the top of my hunter jump. Not saying spectral ages don’t need a fix, but titans are just S guilty of some of those ridiculous kills.[/quote] So this.. The funny about this Spectral bs complaining is that the ppl that complain about it, are not pointing out the possible problem of the super.. Which is not the super itself but the g-vest that extends the super if you get a kill and go invisible.
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I know right