I love the fact that Hunters now have a panic super, and everyone gets salty AF.
Titans had a panic super in D1 (smash) that became a roaming panic super in D2, and no one cared.
Warlocks had a panic super in D1 into D2 (Nova Bomb) that became a roaming powerhouse of unstoppableness, and people are desperately trying to defend it.
Hunters get a panic super a year after the sequel launches, and everyone has a fit. Go figure - if it has anything to do with Hunter's, it must be OP and we must nerf it into the ground, right guys?
D1 Bladedancer Super
Titans and Warlocks: [b]It's OP! [i]Nerf it!!!!! [/I][/b]
D1 GG Tripmines
Titans and Warlocks: [b]It's OP! [i]Nerf it!!!!! [/I][/b]
D1 Nightstalker smoke
Titans and Warlocks: [b]It's OP! [i]Nerf it!!!!! [/I][/b]
D1 Skip Grenades with the exotic arms
Titans and Warlocks: [b]It's OP! [i]Nerf it!!!!! [/I][/b]
D1 Arcbolt grenades with lucky raspberry
Titans and Warlocks: [b]It's OP! [i]Nerf it!!!!! [/I][/b] (And notice how the Warlocks conveniently got salty AF when their precious firebolts got nerfed LOL)
And now you guys are complaining about a 1-off panic super like it ruins normal crucible - it doesn't. What the shards gives back outside of mayhem is "meh" at best.
Not to mention it is not simply a "press button to win" super anyway: Arcstrider's Way of the Current can block it, and I believe Sentinel shield can as well. Hell, the other day I just ran underneath someone that activated and guess what? Didn't touch me. The knives do not track for sh*t - you have to be facing where you wat them to go, and if no one is there, then guess what? Super wasted.
But don't worry, you salty beasts - BB will get a nerf, and then no one will use it. Just like how GG is basically a waste in PvE unless you have the nighthawk. Or how tether is useless in PvE without the Rigs. Or how poledancers get a fraction of the time Nova Warp users get with their mobile super [u][i]unless[/i][/u] you use the Raiden Flux.
You guys see a pattern here? Hunter supers for the most part are kinda trash unless we have an exotic to pair with it. And yet we have one that can be used like the OG Titan Smash / Nova Bomb, and here come the Titans and Warlocks to make sure that viable option is nerfed into the ground WHILE ALSO defending their precious Nova Warp. Oh the injustice to you Warlocks about to be nerfed! Oh the humanity!
English
-
Instead everyone crying about nerfs Bungie should just make tens of supers so no one is even familiar enough with one to whine about a nerfing.
-
Edited by Infamous067: 12/29/2018 6:13:58 PMYou noticed how all the things you mentioned were hunter abilities getting nerfed? Maybe its not the players fault that bungie cant balance their game right. You hate how everyone is crying about hunters having a panic super but did it ever occur to you that no one ever complained about nova bomb or striker? Ill tell you why, its almost if not, impossible to escape blade barrage. You see a nova bomb? Jump up and the radius or damage wont kill you, you see a striker? Titans are so obvious when they are about to use it that its easy to escape it but hunters? What can anyone do about a hunter? Their radius is insane, it even kills you behind walls, it tracks you so jumping in the air does nothing, the animation is so fast that it makes nova bombs animation look like a joke. Now lets pair it with the exotic, hit AND kills restore super energy. No other class gets easy super energy like this OP exotic does. You can literally use your super on just one person and get almost 50% super energy back. You still want to defend your clutch of a hunter? Its not that players hate hunters, its that bungie sucks at balancing so when warlocks get a really good super, hunters feel they can use all the other times they got nerfed and use that pathetic excuse to make a case on nerf callouts.
-
Lmfaoooo your whole post is wrong. When was nova bomb in d2 good? It wasn’t. And in destiny 1 when they nerfed hunters, it all came from data and statistics showing hunters were broken and this is after they nerfed firebolt lol firebolts were nerfed because of cry baby hunters. While hunters were nerfed by bungie because they had data and statistics. Hunters literally cry about abilities and supers that’s not hunter.
-
[quote]When was nova bomb in d2 good? It wasn’t.[/quote] I never said it was "good" - I just classified it as a panic super. [quote]and this is after they nerfed firebolt lol firebolts were nerfed because of cry baby hunters.[/quote] Firebolt was nerfed near the beginning of Year 3 for D1. Everything I listed above was nerfed well before that - hell, Bladedancer got it's super nerfed first in the beta.
-
Uhh wrong firebolt was nerfed in the April update in 2016 and hunters got nerfed by bungie by data/statistics in June or July before rise of iron. Firebolts, shoulder charge, shotguns were nerfed to the ground because of whining entitled hunter crybaby’s.
-
That was the [b]second[/b] BD nerf, not the first. Hunters were the first on the chopping block since the beta. And we took it all in stride.
-
I love how warlocks now finally have a hyper aggressive roaming super to compete with arcstaff and spectral blades and hunters get it nerfed after 1 season.
-
Hear, here!
-
Edited by Raevenent: 12/29/2018 10:12:49 AMAs a Warlock main, Viking Funeral did need a nerf in PvP, that burn was ridiculous. Especially in Trials with Viking Funeral + Firebolt nade, shoot a guy once in the foot, throw a nade GG. I was not salty at all about that nerf, I simply just said "Good riddance"
-
This freedom fighter speaks the truth.
-
When it comes to nerfing the Hunters killed Sunsinger in D1 so step down from your soapbox. Every power was destroyed it still hurts to think about it. Well guys I've moved on and so should you. BUFF ALL POWERS!!! Make the entire game like: MAYHEM. We all win thank you for indulging my childish fantasy.
-
Here-ye Here-ye!
-
Titans and warlocks whined and moaned about blade dancer. And everyone complained about firebolt especially with thorn running around. A carefree toss of a grenade with burning needed to be addressed.
-
Also it's not targeting hunters ffs. -blam!-ing read the post. I have said I don't know how many times in the last 24 hours that I would react this way regardless of which class has the bloody easy win super. The fact blade barrage exists infuriates me. NO SUPER SHOULD BE THAT EASY. Shutdown supers are supposed to require some skill or at the very least take effort to use EFFECTIVELY. Blade Barrage should be no exception to this, and yet it is. It's too easy to use to its maximum potential. Jump at a team and press the button with no risk at all. Thundercrash and nova bomb are faulty as hell for several reasons, blade barrage has no drawback that the other shutdown supers don't already have so to use the excuse that it's a "one and done" super is not relevant at all. Give this super and it's exotic to all classes and what happens? Nobody uses the roaming supers anymore. It is a fact that the community will use whatever is BEST AND EASIEST. Blade barrage is best at shutting down supers because it requires literally nothing at all but the press of a button as soon as you see red on your radar.
-
If we’re on the topic of giving every class the same exotics... can we address the competitive elephant in the room and mention one eyed mask?
-
Thank you, and its only drawback for a fact is the chance it decides to miss for no reason. Or you encounter someone lucky enough to dodge all the knives.
-
[quote]Also it's not targeting hunters ffs. -blam!-ing read the post. I have said I don't know how many times in the last 24 hours that I would react this way regardless of which class has the bloody easy win super. The fact blade barrage exists infuriates me. NO SUPER SHOULD BE THAT EASY. Shutdown supers are supposed to require some skill or at the very least take effort to use EFFECTIVELY. Blade Barrage should be no exception to this, and yet it is. It's too easy to use to its maximum potential. Jump at a team and press the button with no risk at all. Thundercrash and nova bomb are faulty as hell for several reasons, blade barrage has no drawback that the other shutdown supers don't already have so to use the excuse that it's a "one and done" super is not relevant at all. Give this super and it's exotic to all classes and what happens? Nobody uses the roaming supers anymore. It is a fact that the community will use whatever is BEST AND EASIEST. Blade barrage is best at shutting down supers because it requires literally nothing at all but the press of a button as soon as you see red on your radar.[/quote] Buddy, I play a hunter because it’s the least OP of the characters. And it takes 2 seconds for a blade barrage to activate, that’s not exactly a panic action. I’ve fought my ass off to “get gud” with my Hunter, and I am not schooling people, but there are times in where I get schooled too... and know why what mostly? Warlocks with Nova bomb or Lightning supers... and Titans with their axes. As much as you think Hunters have it easy, it’s not even close... Top 10 players in the world (all platforms) 2 warlock, 2 hunters, and the rest are titans. Titans hold four out of the 5 top spots. So don’t tell me Hunters are OP. I see a pattern here and it’s Titans are OP.
-
Warlocks and Titans are all high and mighty with their whole set of viable super options. It seems to me you've not used BB ever before because its not a cure all by an means, and you obviously haven't tried to hard to figure out a way to counter it, because that's easy too. Just today I used in in a Crucible match against three enemies, thinking I'd get a triple, but I didn't swing it the right way and missed the third. And its way worse than other classes' rovers as far as kill count goes. Seriously can hunters just have one good super without people asking for a nerf? Gosh, we live in a society.
-
Also, whole set of viable options? -blam!- off. Take a look at half the subclasses and see what we have to use. Dawnblade has 1 good tree and a support super that gets shutdown like everything else. Voidwalker has nova warp which is being nerfed. Stormtrance has nothing worth running as it has nothing special about it, you need to channel damage, it doesn't insta kill. Titans have 1 hammer tree, 1 counter to the BB in the form of the sentinel and one, maybe 2 striker trees which are both not in a good spot. Hunters have at least 2 good gunslinger trees, the tether (which could use work but is till good), 2 arcstrider trees and one of which deflects projectiles while dodging to break aim assist. Wow, look at all those options on titans and warlocks. So few on hunters huh. Oh hang on I guess we should say that the gunslinger has only 1 good tree now because blade barrage completely outclasses the gunslinger as it doesn't require any skill to win the fight.
-
Firstly, cool it a little there chief. Secondly, Iv'e not played D2 Titan or Warlock so I may be wrong but Iv'e seen all the Titan Hammers do well, Sentinel is good all around It doesn't [i]need[/i] to be tailored to block one super so it doesn't matter that you can't counterBB without the big shield. Yeah Strikers kinda got stepped on by other Titan super(Just like arcstrider!) Dawnblade is really good in PvP when not supporting (And I bet if it was used tactically it would be good) and great in PvE when supporting or not. Nova warp, honestly doesn't need a nerf at all people just complain whenever anything kills them more than once. And yeah Stromcaller isn't too great (what is it with arc classes being garbage?). Fourthly, For hunters, as established, Arcstrider is completely off the table even if it deflects because you can just run away while they slowly spin and then shoot when they aren't and dodging isn't as useful as you'd think unless you want to reload quickly and not nearly as good as a shield or a rift, GG is just a worse version of HoS or Dawnblade, Tether is decent but easily outmaneuvered and void stabby boi I can't remember the name of is good. So seems even right? Except that 1. our ability is no bueno while rifts and shield are 2. We have no good roving supers which are better than one and done supers because they can get a higher kill count 3. Our melees aren't great compared to a one hit shoulder charge. (Idk the warlock melee, is it good?) Sixteenthly, BB isn't as OP as everyone thinks, use it for a while and you'll see. Its just like the Nova Warp and half of every other thing that gets nerfed, people just aren't bothering to learn how to avoid dying.
-
Hunters have multiple good supers so get off that high horse of yours. Spectral blades was just buffed. Blade barrage is broken. I use it because it is simple and easy. You might have missed the third guardian but you still got 2 free -blam!-ing kills so what the -blam!- are you complaining about? Golden gun has always been a good super, it requires no more aim than normal. Arcstrider has been in a very good place since it's buff in year 1 and the tether could use some work sure but it's not bad, the other supers are just better and easier to use. Why are you complaining as if hunters have it bad? Blade barrage is too easy to use, period. You can't properly argue against that, it's a fact that it is the easiest thing in the game to use. Warlocks have nova warp but up until then all we had was the shitty nova bombs, a shitty stormtrance that's only good even now with the use of an exotic and dawnblade, which was the ONLY good thing warlocks had. You are biased as -blam!- if you think that blade barrage is fair and that it's the only strong hunter super. I've been using it since I got shards and I won't stop using it unless a miracle happens and something changes so don't assume I haven't used it much. It is easy to use, it carries no risk, it requires literally no effort to use effectively and once you press the button, you win unless the enemy get lucky and somehow survive or have been very fast and gotten away or in your blind spot. These are all facts. You can argue all you want, you can't change fact. But hey, you hunter mains know everything. Wah, we have had an entire year where we've been in a solid spot across all our subclasses but everyone picks on us as soon as we get an even better super that plays itself, how dare you all think that's not fair. If you want to be fair, give the Blade barrage to warlocks and titans. Everyone has it then and we'll see how long it takes for people to complain then about it being boring and too easy.
-
Personally, I think they went a bit too far with spectral blades - and that is from me, a Hunter main. Before the buff, it was garbage. Had the worst hit reg I have ever seen. All Bungie had to do was fix that, but instead they decided to buff the armor like crazy. I am certain it will get tuned down in the future, but just to solidify that point I was able to hack and slash up a titan mid hammers without going in the red. Kinda felt bad for the poor bastard...
-
You make really good points. I wasn't complaining,I was using anecdotal evidence. I was proud enough of my play and didn't even mind the third guy got me(so they weren't free). But Lemme introduce you to the other Solars, Hammer of Sol and Dawnblade. You know, the roving bois? The BB can only kill those immediately in the area, and yes believe it or nah you do have to aim. Meanwhile Hos and Dawnblade can throw as many splash damaging strikes as they want, kill anything there and then move on to the next place. I believe the only nerf worthy thing about BB is its ability to kill around corners. The splash on it is way too much. So what if its easy to use (Not that easy, also that's literally an opinion especially since technically all you have to do to "use" a super is press 2 buttons)So is the tracking Nova bomb, it tracks! Also stop getting all Ben Shapiro-facts-don't-care-about-your-feelings nonsense, It does carry risk, upon using it anyone you miss(which is likely you actually have to aim and swing right) is going to target you before your gun is even out again. It literally does require effort unless you panic super in a close space. And its not about luck its about moving out of the way or aiming the super poorly. These are all opinions your saying are facts dude. Also despite all this I find it funny that everyone seems to agree that Arcstrider is trash, and that all the arc classes need a lot of work. What we really need to settle all this nerfing nonsense it some scientific nerd to do some in depth study on every subclasses supers and abilities, compare damage, DPS, time amount, range and all that garbage.
-
Dawnblade misses more often then it hits, and when it hits it doesn't one shot nearly 60% of the time. It's very inconsistent. It also has travel time, and you have to compensate your aim due to the travel arc. Dawnblade is good, but not as good as you make it our to be.
-
I have been 1-hit by a dawnblade when I was mid BB super. We killed each other. I was a bit salty just because I needed to generate one more orb for an IB bounty, and you can not do that if you are dead.