JavaScript is required to use Bungie.net

Forums

Edited by Huuballawick: 12/2/2018 7:54:15 AM
2
You realize a Banner Shield can block an entire blade barrage with no damage to the user, right? Shards require at least 3 guardian kills to fully recharge the super, and that's half a quickplay team. Gwisin Vest isn't supposed to function the way it is right now. One-Eye Mask is working as intended and gives bonus damage, full health, and an overshield IMMEDIATELY upon killing the marked enemy. What are you even crying about? The closest thing hunters have ever had to an exotic that OP is Wormhusk, and it got nerfed. Might as well mention Titans also have an exotic that gives them the ability to infinitely use Shoulder Charge, one that lets them carry 2 of any grenade regardless of subclass (hunters only have exotics that give a specific additional grenade type), and the only grenade in the game that can shutdown supers.
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by autistic_lion22: 12/2/2018 11:44:44 PM
    Ok? Blade Barrage can still easily get a team wipe without a blocking Sentinel user. Shards will have no problem. Ok fair enough about Gwisin Vest. Again, what do you have to do to gain those rewards? You have to outplay your opponent. And the only thing they should nerf about it is it's healing property. The overshield and damage are fine. Shoulder Charge is pointless when people are running around with their god roll Dust Rock Blues. 2 grenades isn't crazy, just like The Sixth Coyote double dodge on any subclass isn't crazy And Suppressor Nades are super inconsistent. Those nades take timing. Smoke bombs are a disorientor that help you win your gunfights every 2 lives.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Blade Barrage could get a team wipe if the enemy is dumb enough to bunch up. You could kill 3 people who bunch up with the standard Fist of Havoc, and then chase down the last surviving member. And "earn those rewards"? You have to kill a single person. If you can't kill a single person in crucible, you shouldn't even be playing. I'd hardly call a single kill a feat worthy of those bonuses. Shoulder Charge is still plenty viable and isn't even consumed if you don't hit something. Also, it would be dumb to rush someone with a shotgun, either way. I'll hand it to you that the double grenades aren't game breaking, but my point was more that Titans have almost always had better exotics. Also, smoke grenades are hardly used in Crucible for good reason. They replace the extremely useful throwing knife as a melee and anyone with half a brain can avoid them. They take a second to proc after touching ground, and you could just back away when you see it coming. At best it's useful for locking down a flank route for a couple seconds. Supression Grenades are inconsistent if you don't know how to throw a proper grenade. Even if you hit someone with the very tip of the AoE, it will shut their super down. No other grenade has that capability. Hunters have a super that functions worse than that.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon