We already have Titan, Warlock, and Hunter. What else. My bet is on a bard class.
Or something to do with the Darkness, possibly related somehow with The Drifter?
-
I would personally rather them focus on making the current classes feel different. Currently the biggest difference between the three classes is the jump and class abilities...thats it. I think we need class specific weapons, and more class specific abilities to choose from.
-
The nerfed. The nerfer.
-
Darkness class, a guardian of darkness
-
2 RepliesForklift
-
3 RepliesLightless Uses conventional weapons
-
Edited by Jim_PHX: 11/30/2018 9:04:24 PMEngineer (tech) class with megaweapon supers......can also summon turrets, reload caches, holograms, robot companions, etc. Amanda Holliday could even be the engineer vanguard. Maybe they figure out a way to harness the light after Ghaul and help from the Traveler. [i]Darkness is the most likely though with all the rumors about D3.[/i]
-
I don't think we would ever get a fourth sub type of any of the main three, but if anything, probably a darkness spin on the three classes.
-
Definitely history, first period is math, second is science, third psychology.
-
6 RepliesIt depends on how you look at hero archetypes. If you look at the 'traditional' types, you have 3. You have the hard hitting soldier (that's us, Titans), the sneaky type, gunslingers, and martial artist types (that's hunters), and the magic user type (that's Warlocks). Between the 3 classes, most of the 'hero' archetypes are covered. If you want to consider the traditional trinity of MMO roles, Destiny is somewhat missing one of them. The roles of the MMO trinity are DPS, healing/buffing, and tanks. Obviously, Sentinel Titans cover the tanking portion of trinity; although, the amount of damage anyone can tank in a Well of Radiance is downright sick. All the current classes can serve as DPS; seriously, even Titans can pull off some pretty good DPS with some of their codes. Which leaves us without a healer; although, [b]again[/b] some of the classes do offer some buffs. And I'm not sure how you make a healing class that's going to be interesting to play solo. In terms of MMOs, the only thing Destiny is really missing is a pet class. And take this from someone who loves playing pet classes: they will be useless in Crucible. Why? Because people will complain about how the pet can do this or that and eventually the pet will get nerfed to the point of being well... pointless. Shit, in vanilla WoW, hunters were better off running without their pets. Also, I don't have much faith in Bungie getting the AI right for a pet class. Pet classes are generally just a mess in multi-player games... So, while I would like to see more variety, I'm not sure what more could be [b]reasonably[/b] added to Destiny. Plus, I'd like to see them fix the issues with the current classes before they add more. Seriously, we all know there are various subclasses that might be fun to play, but in terms of game performance: they suck.
-
1 ReplyA shape shifting class would be interesting, similar to a Druid/Barbarian kind of thing im thinking a cross between a titan or a warlock only its elemental allignments give it a larger faster form that allows you to get up close and personal with bosses, these allignments will also be represented by a certain mythical creature for example Alignment of the Dragon (solar) Super Dragons rampage,roaming melee type super, You become cloaked in fire and dragon scales while in this super is active you emanate heat that burns nearby foes, all enemys defeated by this super explode, you gain over shield for enemies that explode Melee skill ( the dragons claw ) you lash out at your enemies with a searing claws of solar energy, effect is striking an enemy will inflict a searing gash on your opponent, if they are at full health what ever damage you deal gets returned to you as an over shield. Dragon scale passive melee, while over shield is active your melee, grenade and class ability charge 3 times as fast, take half damage from weapon attacks but take massive bonus damage from melee attacks Super passive Fury, for every enemy you kill in your super you deal more damage with explosion aoe damage, aoe kills do not give overshields
-
1 ReplyEdited by H1vac: 11/29/2018 8:42:11 PMForerunners, runner of all fores.
-
It would be the Destiny Forums itself: Melee Ability-Stamp feet (like boss stomp). Obviously a OHK Grenade Ability-AOE grenade that makes your bullets bean bags until death Class Ability-Sticks fingers in ears and yells “la la la can’t hear you la la la” negating all damage Super Ability-Hurl a string of insults at you that makes your character quit the current match
-
Psyco murderer ressurected by a food named ghost that everyone now hates.
-
Always wanted a necromancer
-
Edited by GMTR CHRISERS: 11/29/2018 10:41:19 AMI thought it would be cool to have a class that uses Siva for supers. Not sure what it would be called tho... Lol Golden age tech based.
-
2 RepliesTitan 2. New class. Has cabal stomp.
-
City goer who uses tech instead of light
-
5 RepliesI would think the ‘fourth class’ would be more tech-based. As in, members make objects, and then funnel the Light into it. Not conjuring them out of thin air. Can’t think of a good name. Constructor? Channeler?
-
The classes are based on the basic fantasy Trinity. The Warrior, the Mage, and the Rouge. If you had to add another class you'd then have to ask what's missing, which isn't simply a subdivision of the three.
-
First class, Business Class, Economy class, and Peasant. you will start off with not a single scrap of armor, and have people beat you for no reason the whole time, in order to progress you have to do mundane tasks for absolutely everyone. Majority of your time will be spent farming materials and dismantling Loot for Enhancement cores and smith materials for OTHER players. your triumph = "Days of your life" - go 365 days without a beating and you unlock a pair of Common Boots.
-
Edited by Khalith: 11/28/2018 9:48:26 AMWe have the tank/heavy melee, the archer/rogue, and the mage/priest tropes covered. The only other fantasy trope left as far as player characters go would be the Druid (shapeshifter) and the beast master (pet class). The only sci-fi trope left would be some kind of engineer/builder character.
-
These are the 3 basic classes. Everything else is a subdivision/specialization of one of them. Knight, Mage Rogue.
-
Rogue 😁
-
Maths
-
Hybrid classes?