Quickplay Crucible: Fireteams farming blueberries
Competitive Crucible: 5000 Glory vs 500 Glory
Gambit: 4-stack with Synthoceps, Well of Radiance
Nightfall: Too easy to care about, no matchmaking
Heroic Strikes: Renamed "Vanguard Strikes"
Strikes: Merged with Heroic Strikes for being pointless
Trials of the Nine: Removed for being dead
Factions: Removed for being pointless
Tokens: Pointless as vendors don't reset stock
Materials: Pointless as they can be purchased from Spider
Xur: Mostly pointless, unless you're new
Weapon Telemetries: Pointless to the -blam!-ing max
Mods: Underused because of inability to acquire components
Masterworks: Underused because of Enhancement Core cost
Bounties: Annoying to collect, can't be hoarded
Power level: Pointless if you're overleveled
Collections: Pointless since you can't retrieve most gear
Seals: Locked behind RNG
But at least the music/art is nice and gunplay is fun???
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#destiny2
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10 RepliesAbout sums it up. What baffles me is why can they not give us matchmaking for the NF? Is it a technical issue they cannot solve? What is the point of forcing us to seek out a team? Gambit is broken, prime evils gone in seconds, 4 stacks all the F’n time with that garbage you posted above. Always a gimmick that exploits their inability to create a straight forward game mode. Achievements dictated by others behaviors, not skill, just the happenchance someone does what you need them to. An example, all I need for “Dredgen” is 6 more kills of invaders while in their Supers, problem being... no one pops their Supers now and if they do the opportunity is gone in seconds. Such a stupid requirement.