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Edited by Subsistence_Sasquatch: 11/11/2018 1:39:16 AM
5

Why is Solo Shattered Throne more rewarding than Solo Flawless Shattered Throne?

[b]Solo Shattered Throne Rewards:[/b] • 0 Point Triumph • Emblem [b] Solo Flawless Rewards:[/b] • 0 Point Triumph | Both are kinda underwhelming, but Solo Flawless especially. More incentive to just do Solo than Solo Flawless just doesn't make sense. Both are not needed for a Title either. [spoiler][b]They missed a big opportunity here:[/b] • It could have rewarded the Dreaming City Ship guaranteed, and the other Dreaming City cosmetics on following Solo Flawless runs. This would eliminate the horrible RNG of the Cursebreaker Title. - Emblem/variant showing you actually did Solo Flawless - Any kind of exclusive gear, even Ornaments for Reverie Dawn Armor or Dreaming City weapons. Imagine having the Taken effect on your armor or weapons at all times not just when you pop Queensfoil with DC armor on. Just anything like that. - They really missed an opportunity here.[/spoiler]
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  • It definitely should reward something... Maybe an emblem customization option for the already existing solo emblem? It's one of the most difficult challenges in the game and currently there's no way to show off your achievement. Bungie, why? :(

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    • Soloed it last time it was around. Spent a while at the wizard this week trying to come up with a consistent working strat. Finally got that down, and will try for flawless tomorrow. Prob will try a few times...cause S happens. I def agree that there should be some type of reward for solo flawless. I'm just doing it cause I love this type of challenge though. Hopefully bungie takes notice, and adds in something down the line.

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      • Honestly should have had an exclusive animated shader that was black but moves like the dreaming city blueshift one. Maybe a taken shader? Something extra flashy that everyone wants but almost nobody is good enough to get. No easy handouts for unskilled casuals to feel special. Was definitely the hardest solo I've ever done in destiny. The whole raids in D1 were easier and they were balanced for 6 people not 3 lol. Enemies just don't miss you anymore like they used to.

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        • A bit off topic; how did you consistently kill the Fatesmiths? Ever since Shattered Throne 3 came out, it feels like they’re actively hiding from you, no matter where you are on the map. It’s infuriating to finally beat Vorgeth flawless only to have the run killed because the Knights won’t stop cowering behind a pillar that’s right next to Dul.

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          • Bragging rights. That’s about all that a solo completion of anything has ever been for.

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