There needs to be a change to the fact that every time I shotgun someone, it does half their health and all they do is walk backwards and charge a fusion (telesto) and kill me, if you are going to make fusions consistent, make shotguns and hand cannons consistent as well. And for competitive I do not understand why when your teammate leaves it’s a 3 v 4 the whole game and you are expected to win...it’s literally going to be a guaranteed loss especially against a 4-man which most competitive teams are. And then I have to suffer by losing points. And it’s also not competitive when you have a person with heavy 24/7 controlling the map. Heavy does not make the game competitive when one person has a power weapon in a fight. Most of the time, whoever controls heavy controls the game and that’s not competitive.
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