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Destiny 2

Discuss all things Destiny 2.
Edited by TheGodOfShadowz: 11/5/2018 2:33:07 PM
25

Remove heavy ammo from Competitive

Yes

293

No

94

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  • Yeah at first when I heard people talking bout it I thought 'what's the big deal' but as I got further into my grind to legend I realise that yes it needs to be removed, it just trumps bad decisions, in qp its fine but in comp its just horrible...

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  • As annoying as it is sometimes, it makes you have to be more aware in the match. I think they should slow its spawn rate though.

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  • Edited by crazeeavery: 11/6/2018 3:49:30 PM
    Yes please, let's go back to year 1 boring team shooting and duel primaries

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  • Heavy should stay but severely reduce it's spawn rate. It's part of the strategy of the game. The last thing we need is to go back to butt hugging each other while we try to cross map with scout rifles.

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  • Yes. Or at least give it a cooldown of 3 mins.

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  • Reduce the abundance of Special Ammo in comp too.

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  • They should bring back that mechanic where if everyone does the "wave" emote, the heavy goes away for the rest of the match. That was nice.

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    • I don’t think they should remove it, but rather make it how it was before, you’d do 3 rounds without then get it for 1 round then never again. There is nothing competitive about rockets and linear fusion rifles.

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    • Remove countdown with survival

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    • Remove radar from competitive

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      • Remove crucible from the game. Problem solved!! I win!!

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        • Yes Radar should be taken out.. Radar is a crutch used by streamers and Sweats.. they depend on it.. I loved no Radar it makes comp way more tactical.. you can flank easier make different plays as to radar on.. Radar should stay in quickplay only.. and for the person who said the Audio que is horrible in this game.. get a better headset.. I heard everything last season from titans jumping to warlocks gliding in the air. It was definitely more skillful last season. No radar made you think before you ran your course of action.. and actually planned strats with your fireteam for each map..

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          • Whyyy, it was fun in D1 trials and that was a 3v3 cmon now, who ever controls what area is better isnt that bad

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          • 1 year later "remove ammo from crucible its unbalanced"

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          • I would like a fully combative mode. Boots on ground. No super. Like Halo 2. That was competitive matchmaking.

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            • NOOOOO we have finally gone a step in the right direction with snipers being in the energy slot. If we want to get back to the D1 spicy, then EVERYBODY in the near vicinity of the ammo crate as it gets opened should get the heavy.

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            • Could always just send a message to the other team asking to ignore heavy. Be harder if it all solo players.

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              • Only wardcliff abusers will say no

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                • Edited by STARWoLF00: 11/6/2018 12:38:41 AM
                  There's nothing wrong with wardclif coil or heavy, but they are far too prevailiant in comp. I agree no heavy in comp. Also cut down super recharge rates significantly in comp or better yet no supers

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                  • Yes, remove heavy. And then move Telesto into the heavy slot. And remove Bygones from crucible altogether. Not even trolling.

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                    • I say no however, I do want it changed so that it's like destiny 1 and have it only spawn once a game but have it spawn in 2 locations so that both teams have heavy and get rid of being able to pick up heavy off dead gaurdians.

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                    • or.... make crucible like d1... ya know... have to wait for special drops and power doesnt spawn as quickly... gotta use primary and skill to win...

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                    • Buff primaries back to D1 levels at least.

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                    • If there's no heavy than there should also be a generic weapon set. Everyone has to use the same thing.

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                    • Throw heavy ammo everywhere on the map.

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