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11/3/2018 3:27:54 AM
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Why not make it similar to payload from other games? Have the attacking team escort an objective to the point. That will prevent the entire attacking team from rushing to the enemy spawn and camping once the middle has been capped. Defenders can get an immunity barrier protecting the spawn rooms. Barriers like that have already been done in places like the Blood Cleaver bounty. Minus the suppression effect
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