JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
11/2/2018 9:14:29 PM
240

Breakthrough removed from Competitive Playlist.

Starting today, Breakthrough has been removed from the Competitive Crucible playlist. This mode may still be accessed through the Weekly Crucible playlist when featured. If you have feedback concerning the mode, please leave it here. Cozmo and I will be collecting feedback, and passing along to the team.
English
#destiny2

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • I thought we were gonna work on communication? Ignoring out feedback for the second time and releasing Breakthrough in its broken state doesn't help anyone. The comp playlist is riddled with problems and adding another mode doesn't help the balance. I can only hope you don't once again add the same iteration of breakthrough but with a 14 second spawn timer for defenders. The issue is that there is no incentive to capture the first point especially if failing to capture both points leads to a loss. The second point is then tied to waiting for heavy to spawn and supers being available for quick kills to capture as much as the point as possible. The issue is if that fails then everyone just sits around. The gamemode should be a tug of war not a wait till the heavy weapon spawns so we can get 20% more of the breaker.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

1 2
You are not allowed to view this content.
;
preload icon
preload icon
preload icon