JavaScript is required to use Bungie.net

Forums

originally posted in: Flinch/Aim Punch in PvP
10/20/2018 6:56:59 PM
17
You're supposed to shoot first with a sniper. Flinch could literally stop me from shooting for 3 seconds and I'd snipe fine.never understood why people wanted flinch changed because it's such a pointless mechanic
English

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I’m honestly not sure what I just read, can you clarify?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sniping is about peeking and shooting first. You should never be able to shoot through flinch with out aiming away from the target and the flinch moving the reticle onto them. All reduced flinch will do is make you less completely unable to hit what you're aimed at. Still completely unable to hit what you're aimed at. Snipers are honestly fine but like scout rifles no maps cater to them

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Still makes no sense to be honest with you. Can you clean up what you are saying because its hard to follow.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Here let me clarify my sniper argument, I feel that when I am using snipers, my aim gets flinched too much in my opinion.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sniper flinch doesn't matter youre supposed to shoot first as a sniper. If you don't get that I give up. Don't expect an explanation why because I already did.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Ok so basically you are saying that the only way i should play with a sniper is hardscoping random lanes?

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yes. That doesn't mean camping one place though. My common routine is let someone damage me act like I'm running away and aim at head level around a corner while I'm showing on far part of radar. They then walk into my reticle. Turn situations into sniper Lanes.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Are you on console, because that would never work on competent KBM players on PC.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Yes I am, and noone expects a sniper. Don't go starting system wars please

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I’m just saying, that tactic doesn’t work on PC, trust me. Slide peaking and jump peaking are prevalent parts of the meta currently so holding angles and getting tunnel vision on corners with snipers just isn’t viable on PC. I can’t speak for console which is why I asked, no hate for consoles.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • So aim at slide level, land a body shot. I run high recovery so I can do this without even using a sniper. People play dumb when they think you're hurt because they need to damage you less.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You are honestly acting like I am dumb and don’t know how to snipe at all. The argument that you keep presenting is that there is one linear way to outplay someone with a sniper. People aren’t predictable all the time. Sure you can male assumptions but making the assumption they are going to slide is dumb. They may jump over the scope and since your radar is gone you are essentially gone. It feels like you don’t actually snipe often and don’t fully know what you are talking about. If you aren’t an avid user of a sniper the argument you are making becomes less valid.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • I snipe plenty it's been my thing since D1 y2. Not claiming to be the best but I do know how it goes. The change I'd like is the radar not coming back immediately

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Totally agree with you on that point, it would be nice if the radar came back fast like it did in D1, but still that is seperate from the fact of the sniper flinch. It just seems like too much, and maybe its only from pulse rifles. Maybe all of this stems from pulse rifle flinch, but I feel in general that the sniper flinch just needs to be tuned down a little bit. Nothing drastic is necessary but that little bit would make snipers more viable and turn the meta a bit more balanced where less people may be using shotties.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Flinch doesn't do anything though. You'll never be able to shoot through it and if you are it's considered overpowered. I'd rather a buff that has an actual effect.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • You gotta admit though that sniper flinch is a bit much right now...like a stray bullet from across the map knocks my recticle sky high

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Sure it does, but people see flinch on snipers as an actual thing that matters, so might as well leave it high so us snipers can defend them when they're the meta by saying there's a ton of flinch, right :)

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

You are not allowed to view this content.
;
preload icon
preload icon
preload icon