Scoring systems needs a rework. At the moment, the first point is a guarantee loss to a round if you manage to capture it without capturing the next point. There needs to be a motivating factor to taking the point, beyond the spawn position change + increased spawn delay for enemy team + heavy ammo control, something score related.
Infinite rounds should not be possible in any scenario. Game mode shows promise when it's played properly, but atm teams just tie until they have super/power advantage before pushing to the vault.
Would be neat to see how adding the ability to recapture the point once it reaches your team's vault to bring it back to the starting location. Would lead to some hectic comebacks.
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