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Destiny 2

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9/30/2018 2:04:55 AM
48

Waiting for quest based public events is terrible design.

Hi, I along with several other people have been hanging out in four horn waiting for the quest event to happen. I’ve been through multiple prisoners and glimmer mining operations, and even had enough time to order dinner, have it delivered, and eat it. I’ve done a full round of patrols and helped plenty of people with their mines. Why would you make a design decision like this? I literally cannot progress until your system spawns this event in a place I can not land or fast travel to. Why would you put other events here? Either you have two teams that are not communicating well or you just made a series of blunders by not playing your own content without internal workarounds. It’s now 9:54 and I got here around 8 with no event to let me kill 3 captains and get my 2nd character to the dreaming city. This is after an hour of waiting last night. It took me 2 hours of waiting on my first character, and I don’t even want to think about the bother on my third. To the inevitable posters that say something like: I got it in 5 minutes! Or reload the area! I have reloaded the area after repeat events. Also if you’re lucky it doesn’t make bad design good, it just makes you lucky. Edit: and another prison cell lands while I’m typing! That makes 2 cells and three miner events since last area reload!
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  • I got my Titan to the dreaming city last night, saw there was a PE at 4 horn, traveled over and was able to get 1 shot on boss before he died. then got the notification that I completed the task and could move on.

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