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9/21/2018 2:37:25 PM
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They should make the tags dissipate after like 3 seconds, giving you that initial information of their whereabouts and collection of motes then later you have to use that information to deduct where to go and what to do. Completely removing the tags would make invading so incredibly difficult people would just ignore invading and just keep killing ads.
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  • Well that's a good point, no matter what though the problem isn't the fact that the sleeper exists it's the fact that people abuse it's power when they invade to one shot body shot you to the toe, seriously if they made it so you couldn't always see everyone's position at all times and how many motes they have then it wouldn't be such a huge issue because the people being invaded wouldn't get wiped by the sleeper so easily, they should just make it so the only enemies you see on your radar when invading are the enemy players and just get rid of the rest, no seeing where they are and how many motes they have just be able to only see them on your radar, and don't make anyone glow that's just dumb

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  • Edited by SkunkApeDahSWAMP: 9/24/2018 11:45:32 PM
    No, the problem is the idiot teammates with full stacks of notes running out in the open. The only time I have ever had a problem with an invader and sleeper was if I was somewhere I shouldn’t have been. The truth of the matter is a lot of people play really poorly and refuse to take any accountability for their actions. It’s easier to say sleeper is op then to admit you are just bad and need to get better.

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