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9/20/2018 9:52:04 PM
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Destroying the exotics use in Pve isn’t the answer
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  • He meant only in Gambit. I’m not exactly sure how much ammo you get with the Sleeper but it’s pretty damn high that you’ll see it almost every match.

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  • You only need 4 shots so reducing the ammo would do nothing

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  • Well in that case a tweak to the aim assist isn’t such a bad idea after all in theory. Time to see it in practice. Honestly I’m hoping it will cause more missed shots and give other weapons an actual chance to counter invaders/defenders. I don’t mind getting sniped, rocketed, Grenada launched, or supered in Gambit. However if they think the problem is that the Sleeper has a very high aim assist currently, that will explain 3/4s of my deaths while trying to counter it with some sort of precision weapon. The 1/4 are normally from getting jumped or my team left a flank wide open.

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  • I just got salty when I got shot through a wall or rock, of less if that happens I’ll be ok

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  • Same here. That’s just very annoying and rage inducing.

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  • If I get real sick of it I’ll whip out my own catalyzed sleeper, it holds 14 shots and has a faster charge time

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  • 😂 just don’t get too carried away although you do make a point about the hit detection. It’s pretty bad.

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  • Gotta show the no skill fire and forget players what it’s like to get headshot across the map

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  • Yes it must be shown. I normally use scout rifles. Love the feel of the Gambit one and most. Should probably bring the MIDAs along at some point though just for laughs. Make things interesting.

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  • i didn't say anything about PvE, i'm talking gambit only. you can currently max out sleeper at 13+ shots in gambit, it shouldn't have that much ammo within that game type. having that much ammo makes it basically the only viable option for being invades/ invading.

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