Chaos reach is very, VERY, hard to aim in crucible as it takes up the whole center of your screen. Aiming it at a small guardian is very difficult. Maybe make the beam more transparent and have less particle effects on the user’s screen?
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What does pharah and chaos reach warlocks have in common? A: They both lose their faces after pressing Q.
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5 RepliesEdited by TotalDramaGamer: 9/15/2018 8:49:23 PMFixes: A: Keep the camera SET to one angle. I hate the idea of weaving back and fourth and having the guardian move ACROSS THE CENTER OF THE SCREEN due to it. So unless you move far left or far right, you're going to loss your view for a second. Why on earth they went away from a fixed, 3rd person camera angle is beyond me. B: Please, put markers over all targets. Maybe only have it look out at so far of a range (like 50 meters) but it would be super useful to where in the f targets are standing. The beam is such a 'I really hope this hits' super sometimes. C: Faster turning, for the love of all good supers, make it so that I can actually tag people rapidly left to right and also allow me to AIM DOWN. It doesn't need to be 'that' much faster, but you should have way more control over the beam if you basically HAVE TO USE IT since the super 'cancel and save energy' part is completely broken so far.
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I would suggest highlighting enemies red.
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47 RepliesYup stupid hard to see. Once you get the first kill it's luck to find the rest... Such a huge blind spot. And your easy to kill since you have next to no mobility.
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It's hard to aim anywhere, PvP or PvE, can't see much of anything when used, I've missed so many enemies cause the blinding light of Chaos Reach blocks them out.
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1 ReplyI also think they should loosen the turning by the time you do a full 360 turn the super is out. if anyone is behind you when you cast your super good luck hitting them.
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If you pop it and immediately move your character to the right it shifts the camera angle. It helps a bit.
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Sentinel Block would like a word
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Also if you’re too high in the air, someone can go underneath you and you’re helpless to stop them since you can’t aim the beam straight down. I noticed this after a warlock tried it on me when I was above him in crucible.
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Edited by WulfPak666: 9/15/2018 6:10:27 AMIt sea for the super animation, the Cera just pulls back so you get a full body view of your character, which is decent in open spaces like in Patrols and what not, but... I wish they'd lock the camera behind your shoulder or something, like zoom in on where the beam is hitting and not your characters back.. I'm not sure how it is on PC with the increased FoV but on console, nothing is more disheartening then popping chaos reach and then being able to see nothing except your characters ass and a blue line coming out of your foot. It's even worse if you pop your super while close to a wall... Play test this on console, they did not..
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It's true that is kinda hard to see but I'm afraid any change would make it less, how can I say, visually appealing. Right now you really "feel" the power when using it and the big beam is amazing to see.
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1 ReplyBut have you seen how ridiculously good it is?