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Destiny 2

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9/3/2018 12:03:55 PM
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Hunter Class After 2.0 and some Items Comparation to Other Class

The nerfs are real on the hunter class and the explanation from Bungie was : "When one class becomes the default choice for anyone who wants to do well in the Crucible, we see that as a problem. We chose to bring the Hunters down from their position of dominance because it is our hope that every variety of Guardian will have a fighting chance. " OK so far so good , so lets talk about the Nerfs: -Wormhusk Crown -->Now gives small health boost instead of giving health and regen, true this should be nerf long time ago, now i can say its ok -Orpheus Rig --->i personally dont understand the nerf , its not a pvp item of choice , and it was one the last PVE items usufull that could figth along the other class in terms of team work ( and dont come saying its a small because its not u need now like 12 to 14 thralls to get back the super instead u give warlocks Skull of Dire Ahamkara buff so that Warlocks can spam chain NOVA BOMB the Super with the largest Damage output on the game, so why buff items on a class that is already so good on PVE if not the best and nerf a least used class on pve the hunter ) -Throwing Knife (Gunslinger) - Oo 20 damage crit on PVP, what ? must be a bug for sure fix !!! ( side note : giving 1HK on shoulder charge on Titans that where already the second most used class on PVP can be somewhat accept but when using An Insurmountable Skullfort and Striker- Earthshaker Path u have unlimited Shoulder charge on PVP and u call this balance ? or giving MK.44 overshield so that can t be one shot by Shottys, the Titan´s where so bad in close range before patch already lolol with the mellee damage :\ -Arcstrider- Arc-Staff Nerf (Secret Nerf not in patch notes ) -so instead of doing 12 heavy strikes now u can do 8 lol, so they nerf the only Hunter Super to clean out adds ( in terms of damage ), so lets see Warlock have 3 supers that give damage , Titans also have 3 supers that give damage , on the Hunter side Gunslinger- Golden Gun (got a buff in duration that more 10s for PVP is nice) - people really use this on pve ? can be possible to give "SOME" Dps on a Boss maybe ! , NigthStaker - Shadowshot if not paring with Orpheus Rig its only a situtional Super, its a amazing DPS output for the "Team" but its not a Damage Super, and finally Arcstrider Arc-Staff one of the best super to clear out adds and gives a somewhat a nice position against the other class in term of damage is nerfed * Clap Clap *, i only talk in terms of PVE because on PVP u dont notice the diference Before some people start raging, i need to say iam not against the nerfing on Hunter (PVP) but against the overbuffing other class, this will create a debalancing issue , if u nerf a class and buff the other, the other class will be overpowed and the nerfed class will be on the bottom ( also i never saw a game with perfect balance and Destiny 2 is far from it). Iam against the "Medium Size" nerfing the Hunter in PVE dosent make any sense! even the new super/ new skills coming on Forsaken for Hunter are not so breathtaking like the Titan and Warlock.... who dosent Like smash things with a big hammer ( Titan ) or be a X-men Cyclops Laser beam everthing ( Warlock ) for exemple, with this changes this will create a debalacing in the Class base. Feel free to post our Thougths Ps: Sorry if i misspell any word, english is not my home language. Signing Out

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