Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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I just wanted to chime in, PvP Quickplay isn't enjoyable right now. I don't feel like skill plays a factor in my victory or loss and there are far, far fewer matches that are fair. Either i'm stomping people or getting stomped, nothing in between and that in and of itself makes it feel like I don't have a hand in how i'm doing some random matchmaking does.