Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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1 ReplyYou wanna throw us solo peeps against clans? Fine, I guess😒 You wanna set it up to where EVERY. SINGLE. ENGAGEMENT, is exactly the same? Okey Dokey Smokey...(but seriously dudes...its ass end boring lol) But my biggest complaint overall... is that quickplay only has two modes, and yet I still manage to get 4 and 5 control matches in a row... at every turn you have avoided the obvious thing and I am finally losing my shit... LET CLASH STAND ALONE!!!....PERMANENTLY!!! I could forgive just about all the other bullshit with YOUR PvP (which everyone knows has been plenty) if you just finally did that one thing. I really do wanna love this beautiful dumpster fire...