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Destiny 2

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Edited by a_dmg04: 7/27/2018 4:53:21 PM
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Known Issue: Quickplay Matchmaking

Hey all, Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps: [quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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  • Edited by bookhouse55: 8/3/2018 4:08:28 PM
    I would say I definitely feel the inconsistency implied by [quote]"skill-matching and potentially connection-matching to fail"[/quote]. The handful of times I've played off and on this past week have had no middle ground. Yesterday, and 6-7 days ago, the matchmaking was good and the games were competitive. 3 days ago, every match was 5-6 stacks against solos. It is really the inconsistency that is bothersome. Getting one 5-stack out of every 10 matches would be expected. Getting a full fireteam game after game after game is tiring. I would say overall the following two matches had the best matchmaking of what I've played recently, and would hope to see the system lean toward whatever configuration played toward creating these lobbies: https://www.bungie.net/en/PGCR/1952052050?character=2305843009267298048 https://www.bungie.net/en/PGCR/1983077724?character=2305843009267298048

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