Hey all,
Today we’ve discovered an issue with Quickplay Matchmaking. We are actively investigating the depth of the issue, and currently believe that neither connection nor skill are being factored correctly when forming matches. [b]PvP Design Lead Derek Carroll[/b] has more information on our next steps:
[quote]With the release of Update 1.2.3, we introduced 6v6 Quickplay with a bug that causes skill-matching and potentially connection-matching to fail in that playlist. This results in much faster – but lower-quality – matches than normal. Our plan for the immediate future is to take no immediate action, monitor the health of the playlist, take notes, and ready a potential fix. We will inform the community with our findings and if we make a change, you will be the first to know (just like this time).[/quote]
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2 RepliesIve played QP for the last few days and I have not seen more than 2 lop sided matches. I [i]have[/i] seen very terrible players.. Its kind of sad. But its not usually their fault. They use the wrong gun, wrong jump, huge tv with lots of input lag that they dont even know about, dont descope to view the radar, and more. Some of these are just bad habits you get when you never make a friend who is already good at crucible, or you dont try to change tactics after TrueVanny has told you 1000 times over in every video. I feel bad for them. [spoiler]but i have clipped at least 2 matches in the last 3 days because the playz!! Oh man....[/spoiler]