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7/20/2018 8:50:22 AM
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Arcstrider is meta...

Bungo Bungo Bungo... What have you created? A super that can kill any other super in a "fist fight". A super that last longer then any other super without any exotics. Ah yes! And a super that can lunge and kill you without even touching you. Ladies and gentlemen, I present Arcstrider. A simple fact: its meta. Thats right. This subclass is up there with Vwing, GravL, Antiope and Wormhusk. Lets get one thing straight,it does NOT necessarily need a nerf, but other supers need to be tuned like Arcstrider. If I pop Stormcaller I shouldnt die because it takes me 3.4 seconds to kill an Arcstrider whereas all he needs is to quick swipes. I shouldnt have to hit an Arcstrider with two shields only to see his health only a smidge from death. Something has to be done. Possible solutions: =Stormcaller damage should scale the longer a target is being shocked. Overall greater damage reduction in super.( How come an arcstrider can pop his super on red health and screw everyone up but stormcaller cant?) =Sentinal shield throw should always be a one hit kill. Overall damage reduction in super. =Dawnblade needs a bigger damage radius, needs to deal more damage and travel like 50% faster. Cant tell you how many times people just jump over your swords or how many times you hit a gaurdian and he still has 70 health left. The above is a suggestion, something to build on.

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  • when i see an arc strider, i am confident that i can outplay it. most arc striders spam senseless and r more used to opponents running away. I did notice that many players use it, but that it is easy to use. Although only easy on other weaker players. with so.many out there, i have managed to find many counters lol. I keep my super as a counter to shut down arc striders. Dawnblade is probably one of the best counters as u could just go high above the sky and take out ur opponent, even without the flying, it only takes one centered blade at close range to shut down an arc strider. Which for some reason, the majority of arc striders get tempted to shut down another super, not knowing i am just waiting for them to get close enough for a 1 shot counter. even wihout a super. icarus dash and gliding lol. the amount of shut downs i pulled with that. i even have a video of icarus dashing through an arc strider and killing the player. also, once a few minutes r into the match, save ur power ammo for countering arc striders. Although the best counter to use would be team shotting properly. i usually glide above the arctrider and shoot out of its reach, while pulling the opponent's aggro while my team mates move in for the kill. keep in mind, most arc striders try to go for as much kills as possible, so they pull it on crowds, as it does have the capability to do so, players being aware of this have the ability to shut them down everytime they try. We usually identify arcstriders and team up on it. worse case scenario, one person goes down at max. it is not meta in my opinion. it is great at what it is meant to do. it can be countered easily, it is fun and could be very scary in a skillful players control, but then again that goes the same for anything else.

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