Honestly Bungo, not that I like anything about the new Strike modifiers in general, but this combination really takes the cake for me.
[i]"Stay away from mobs, but get close to punch them!"[/i]
Were you even thinking when setting this one up, or do you also use RNG internally for design decisions? At least that would explain quite a few things about this game.
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#destiny2
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Another one of these posts, really? It isn’t that hard. If you see something coming towards you, punch it first. Better yet, shoot it before it gets near you. We have Supers, grenades and abilities too, use them. Arcstrider with Raiden Flux is absolutely devastating with those modifiers.