What does the community think of Underslung attachments for Kinetic weapons?
I'll give 10 examples
Incendiary Rounds
fires a single slug round that sticks to a target, ignites and dots the opponent for 3 seconds.
cooldown 20 seconds
Tesla Coil
fires a single arcing vertical flash that blinds yellow bar enemies or scrambles guardian radar for
10 seconds.
cool down 30 seconds.
Rubberized Slugs
fires a 3 round burst in a V of heavy flinch rounds that knock back yellow bar foes
cool down 15 seconds.
Gravity bolas fires a void tether that slows up to 5 targets for 3 seconds perk linked target
cool down 25 seconds
Laser Bayonet
grants 50% extra melee dmg to normal melee attacks Swords gain 25% more dmg against yellow bar enemies while a bayonet weapon is stowed.
cool down 5 seconds.
Corrosive Rounds
Fires an axion bolt that Causes extra damage against yellow bar Vex enemies and Servators
no cooldown
Plasma Rounds
fires a 2 round energy bolt that disables enemy vehicle weapons (flying vehicles may crash)
no cooldown
Short-Curcuit Slugs causes shielded fallen to take 35% bonus dmg from all sources.
no cooldown
Spyker Rounds
sticks to all non-guardian shields suppressing them for a short while
20 second cooldown
Devestator Payload Pellets
Fires a single slug that causes bonus damage against all yellow bar enemies at 35%hp or lower.
Watchya all think ?
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Edited by KenWesRem: 6/17/2018 2:39:33 PMSounds a little too complicated, not saying it wouldn’t be interesting or that I’m afraid of new things. It just sounds like it will crowd the things you can expect in crucible, there are a lot of different load outs that come around the corner. And this will increase even more. Sounds like good ideas for raid/ exotic weapons.