Hand cannons are super weak and need to deal more damage and target acquisition.
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Edited by Fujimoose: 6/16/2018 8:46:23 AMI think 2 things need to happen with hand cannons on console. 1) Bloom needs to be removed permanently. There is nothing in this game that'll make them broken yet. That means even with more range and more trigger and hip fire spam won't make them broken. The 3 god hand cannons aren't in the game and neither is luck in the chamber. They'll still take 4 shots to kill or 3 with kill clip. But kill clip doesn't stay active that long. 2) Recoil on hand cannons need to be reduced straight across the board. It doesn't have to be a huge reduction. Just enough to get the gun back to the rest position a little quicker. I can't say how many times I've lost engagements with the enemy at a sliver of health. That's because they took too long to get the shots off. Now both of these things may not all have to be done but either or would still work. I love hand cannons. I do use them now and I'm ok with them. Sometimes I just wonder if they could be better without them being broken.