JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
6/15/2018 2:32:27 PM
116

Are the sandbox team washed up and out of touch?

Mostly what we hear from these people is: “I MADE HALO”. Yeah. That was 2008. It’s often been said that Destiny 2 was an attempt to make the franchise play as much as legacy Halo as possible. Just listen to the last crucible podcast. The sandbox leads say as such in a roundabout way actually referencing halo [i]from the previous decade [/i]. Josh Hamrick, Jon Weisnewski and Kevin Yanes definitely talk as if we simply [i]don’t understand their sublime vision of perfection [/i]. Their reasoning for the current status quo is bizarrely disconnected from reality. Give the podcast a listen. Unfortunately, Destiny pvp has never been less popular than now and Destiny 2 pvp has [b]never[/b] been popular. Time to relent and admit defeat, sandbox team. Time to restore Destiny 1 gameplay in full. Share your thoughts below Original post https://www.reddit.com/r/DestinyTheGame/comments/8qvoz7/destiny_pvp_is_dead_and_the_people_who_killed_it/

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

  • Edited by Emurinus: 6/20/2018 2:54:24 AM
    If you ask me, PvP as a whole just ruins Destiny overall. In D1 it was the main reason for tons of nerfs and in D2, it's a complete joke because everything's too weak and unbalanced. The sandbox team has to completely separate PvE and PvP stats if they want to make Desinty 2 flourish. That, or make strictly PvP oriented weapons and lock out Supers (something I'm sure most of us wouldn't want if we can help it).

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    4 Replies
    • crucible will never be taken serious without dedicated servers. P2P is a joke!!!

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    • So they're not sticking to their word of embracing 0.8 [i](or below)[/i] TTK that they [b]BOLDLY[/b] claimed in their ViDoc. I don't want Destiny to be a discounted Halo experience. Destiny is that what they've been neglecting, the 3 Taps for all Hand Cannon, the OHK Shoulder Charge, the super [b]FUN[/b] fast paced action because Destiny [b]IS[/b] an action game, not a [i]"Tactical Shooter"[/i] like many here believes, besides, it failed at that part anyways. They're so obsessed with the whole [i]"Balance"[/i] thing [i](how are Stickies doing 50 DMG balanced anyways?)[/i] and making it close to Halo that they ruined the Crucible experience for hundred thousands of players. The presented stats reflects this! And now they are bringing Power weapons to Primary slots, they still refuse to Buff all other weakass Primaries to compete with them. Because I know for sure I'll use a Shotgun over a SMG.

      Posting in language:

       

      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      19 Replies
      • Two shite dlcs, no grind for weapons or armour. Light means nothing really. Clan rewards grant high level gear for practically nothing along with raid and trials weapons without even participating. We’ve still got teamshooting, high ttk, no solo playlist and no choice of what game type we can play. We have 2 useful primaries and a handful of decent close range weapons. There’s far too much heavy ammo adding to the shite we call pvp.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Edited by Orbital Drop Shock Trooper: 6/19/2018 4:43:06 AM
        Either they're simply unqualified or have been overidden in decision making to follow Activision's guidelines to how PvP should be handled in today's modern climate. They lost their way in D1 Y2 around the same period SBMM was introduced, I don't believe this was coincedence as I belive it went hand in hand with Eververse implementation for MTX. SBMM in many ways was intended to keep population numbers consistent from those who would have otherwise dropped out from PvP completely, so to increase potential and max audience size for MTX over a period where a majority were dissatisfied with PvP based on their endgame result screen, SBMM was NEEDED. It kinda backfired in many ways as policies that affected SBMM made its way into gameplay design changes that made the quality of the game worse. Things like removing stat tracking on this site, removing k/d on PvP endgame screen, making KD/A more significant than K/D were all hand in hand decisions that were pre-actively made for a REASON and thats just touching the surface. Actual in game changes where implemented as well. If you look at the remade D1 maps to D2, you can see reduced sightlines were intentional to demote long range engagement and more skillful manipulation of how engagements were to be made that encouraged more CQB style fighting which promotes a more 1:1 tradeoff outcome and more opportunity for death for spree based players. They removed spree bonus point rewards affecting end game scoring that existed in D1 to discourage individuals going on sprees as a factor in victory. They also punish more skill based avenues such as sniper play by nerfing so many elements of it from its utility to its effectiveness in all maps, I could write another paragraph on and so on and so on to do with nerfing mobility and escape opportunites and thats a pivital design reason to why super regens are kept longer, to reduce effective counter to 'certain death trigger escapes' and force 'free kills' for anyone or any ability facing any opponent regardless of skill level. These design changes all went hand in hand and were not as all coincidence or a result of incompetence, in fact they were LOGICALLY in line with each other that its only sensible to assume that it was in every way INTENTIONAL. It was done in EVERY way to dumb down the game. To make sure lower tier and mid tier players had more chance in achieving better end game performance on the final screen to increase their personal satisfaction ratings and this was being done not just to keep the player base content to reduce community outrage but to keep them invested so more people would potentially be customers for Eververse and MTX, as its shown in modern videogame culture that cosmetic purchases fall in line with long term PvP play. Since PvE would affect this, they need more players attached to the PvP side as well to encourage that portion spending. It's not a conspiracy when the notion of 'follow the money' exist with an entity such as Activision. The evidence is all there, but very few are willing to see and connect the dots to see how greed / MTX has a first hand effect in affecting gameplay because on many levels, having a more complex game is actually more scary for the community who wants it but won't take the responsibility of the challenges that may come with it if they don't meet its requirements at an exceptional level. It's like the idea that everyone wants an amazing relationship, but very few are actually able to be the person capable of maintaining it on their end. They love the idea of it but it's consequence in reality is telling of something else.That's what this community is, they want a more complex Destiny but in reality if Destiny was more complex so would the increase in outrage, if you keep things more predictable, stable and boring, there's less topics to be outraged and less diversity in opinion, and that is the more attractive outcome for a corporation such as Activision and the current Bungie mentality of playing the little brother to corporate big daddy mindset. People hoping that another sandbox team can change and fix all this are disillusioned, they're not out to fix a system they don't think is broken. In fact its largely working as intended for the most part. Meta discussion and forum outrage on PvP have not reached D1 Y1 levels at all, despite the known collective PvP community largely agreeing that D1 Y1's PvP was Destiny's PvP at it's most engaging, with the population numbers to prove it. That's the trade off Activision is making right now, less of a return to D1 despite its popularity for a more consistent resulted and less publicly outraged handling of PvP. The next expansion is promising and marketing change as a way to suck in the old base again, it was not at all intended to go back to the D1 style of gameplay for decisions such as quality of the game but rather with the mindset of renewing interest for past customers. On another note it's also why I believe at its core, D2's next expansion won't change the power creep much but just enough on a superficial level to bait the potential players who need marketing to convince them otherwise for a buy-in. Once the players make the purchase, any promise beforehand doesn't need to be fulfilled as they're not contractually obligated to fulfill it, they have LIVED off this tactic for years and is ultimately why Activision is SHADY AF and Bungie too for complying. The FACT that people here in this community think ActiBungie are going to change this time round is just comedic at this point. They do this because it works and they won't stop because players simply BELIEVE or HOPE they will. Why would they? If you're a dishonest company and you're making bank without any legal repercussions, WHY NOT continue what works? Remember you're DISHONEST, so of course you don't care about fulfilling obligations on your part as long as the money is rolling in and there's no legal backlash that discourages you from maintaining the status quo.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

      • Edited by Wraith: 6/18/2018 10:45:05 PM
        If you had access to the data spreadsheets you would probably make the same choices - flat line everything. It’s safe. So Neutral and balanced is the bungie mantra at the moment. Unfortunately it makes for a dull experience.

        Posting in language:

         

        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

        1 Reply
        • Didn’t all the MAIN people from Halo leave?

          Posting in language:

           

          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          3 Replies
          • Hamrick was the one who decided to remove special ammo after each death in D1's final update which IMO is the worst update in any game's history. Bungie then promoted Hamrick to lead sandbox dev for D2 which explains how awful it is. We asked for a faster TTK across the board similar to D1 but instead of "we're listening" they gave us 1 weapon that kills faster than all the rest. Players also asked that radar not extend out as far but instead of "we're listening" they removed it altogether in Trials and "comp". See a pattern here? There's no fine tuning with this team. They go from one extreme to another or come up with something that nobody wanted.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

          • So this is where everyone who thinks like me is.

            Posting in language:

             

            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

            2 Replies
            • Time to end pvp.

              Posting in language:

               

              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              1 Reply
              • Edited by Amazinite: 6/18/2018 11:33:27 AM
                This graph is solid proof that PvP was best during TTK, as there appears to be the least player drain during that time. Although, it is pretty erratic as well.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

              • Well, I like the PvP. Quick Play, Competitive, Mayhem, Iron Banner- it's all fun to me. It only feels natural to feel okay about liking Crucible. But it seems if that's true, I just have to accept the fact that I am a cancer that plagues this game and I have a low IQ. Okay, but I'm still enjoying it.

                Posting in language:

                 

                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                3 Replies
                • I don’t understand...why is bungie trying so hard at making destiny competitive or getting it into esports? Like honestly, -blam!- OFF! The crucible has never been worse than it is now.

                  Posting in language:

                   

                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                  2 Replies
                  • Edited by TheArtist: 6/16/2018 2:48:02 AM
                    Welcome to the realization that I came to back in Dec. of 2015 when I heard Weisznewski (and Sage Merrill) give the first Sandbox team interview to Crucible Radio. I realized what it was they were doing...why they were doing it. That what they were trying to do would never work....and that its failure would lead us to pretty much exactly where we ended up with Destiny 2: An effort to recreate Halo's MP...that would BREAK the PVE side of the game....and it did. The part that I **didn't** predicted was the that the effort to "balance" the game and recreate Halo would be so heavy-handed that it would create a PVP experience that was so stale and predictable that it would suck all the fun out of PVP at the same time. [i]My thoughts? [/i] My thoughts are that I haven't had a chance to take in the second part of their current (third) interview with Crucible Radio. But my thoughts are that these men aren't stupid and are aware of the data you're posting.....and why in every interview that I've heard Weisznewski give over the last month or so....he sounds like a CHANGED man. [b] He sounds like a man who---in a good way---has been humbled. [/b] I believe that Destiny 2 was the game HE wanted to make...and probably was closest to the game that Bungie (or at least the faction that got control of Bungie when Parsons became CEO) originally wanted to make. So Bungie got too far out over their skis in making the game THEY wanted to make....and met THEIR goals....and completely forgot about what it was the majority of the fans wanted or expected. [b]Which is why I call Destiny 2 the biggest brand-management -blam!- up since New Coke back in 1985. [/b] Like Coke, Bungie basically tried to "re-brand" their product in a way their customers didn't want....and ultimately HATED. Its humbled Weisznewski because virtually every change that was ushered in with Destiny 2, has had to be rolled back...and the game reset to as close to D1 standards as possible. Changes he was quick to take credit for this time last year....only to find himself later taking the blame for. Back in 2015 I heard a cocksure-but-clueless-and-out-of-touch guy who was convinced he knew what was best for the game...best for the franchise...and was going to enact his vision come Hell or High Water. Even if it meant fighting the design of the game...and its identity. Which is why I predicted that things were headed for disaster....and was screaming it at anyone who I thought would listen. Now in 2018, I hear a man who---over the course of two separate interviews---is finally willing to take responsibility for the failure of the changes Destiny 2 implemented. Willing to accept that he doesn't necessarily know what is best for the game...and is humble enough to be nervous about whether or not the community will like what he does. I hear a man who has finally "bottomed out"...and is FINALLY TEACHABLE. Who is finally willing to look to the community for guidance about what it is we want. What kind of game it is we wish to play...... ...and LISTEN. Rather than LECTURE. So I think we've turned a corner...and we finally have a Sandbox team that will actually let us teach them what kind of a game we want Destiny to be. We've never had that before..and they were dragging the entire franchise down with them, because of it.

                    Posting in language:

                     

                    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                    17 Replies
                    • Edited by PhraustStryke: 6/15/2018 8:19:32 PM
                      How can they be out of touch? Bungie always says they are listening. I mean for as many posts we have seen along with the upvotes they got, and the comments they had about bringing back machine guns. What did Bungie do? They gave us bows! Hopefully this answers your question.

                      Posting in language:

                       

                      Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                      8 Replies
                      • Edited by TheShadow-cali: 6/15/2018 4:30:44 PM
                        No, they are not washed up or out of touch. They moved over to 343 or other studios. When I watched Bungie put a couple grunts that one of them had only been working for them for six months on a live stream, and the lead had one of them say he nerfed hunters because he was "annoyed". Plus watching them play that it was like watching kids trying to learn how to aim. I was like, OMG! it's no wonder things are so damn screwed up. These guys literally [b](do not play their own game.)[/b] Bungie has a bunch of grunts working for them that have barely any experience at all. Oh, just to clear that up. Just because someone knows coding people It doesn't mean they're the right person for the job. I hate how people think because "they read a book" that they think they have the experience. No, hands-on work is called (experience.) https://www.youtube.com/watch?v=zbHdAUj3LR8 Watch at 34:41 the "experience" the devs have playing their own game. To make matters worse? Bungie even had them show a chart that they "claim" they have info on every single weapon in the game in every aspect of a weapon. Let me get this straight okay... I have a chart that shows me all the info I could ever possibly need to make adjustments that the logical thing to do is make small adjustments to see how things play out right? but I nerf the most popular and its entire category, sometimes a few times and call that "balancing the enter game". [spoiler]Yeah...[/spoiler]

                        Posting in language:

                         

                        Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                        20 Replies
                        • Or we can just get rid of the PvP cancer, so Bungie can focus on making this franchise into what it was originally supposed to be.

                          Posting in language:

                           

                          Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                          12 Replies
                          • D2 was an attempt to get PvP into Esports, which ruined the entire game in the process.

                            Posting in language:

                             

                            Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            10 Replies
                            • Bungie is a joke.

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                            • Edited by N7_Dredgen: 6/15/2018 3:55:07 PM
                              They need to go back to their original vision where PVP was intended to be nothing but a side activity to kick it and show off guns. It shouldn't be literally half the game, especially when they refuse to balance them separately. Destiny would have been so much better with this original vision... but that got tainted by MLG, streamers and their grand dream of E-Sports.

                              Posting in language:

                               

                              Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              60 Replies
                              • The ones that did Halo are no longer there. The guys you mentioned are way out of touch with reality, and are content to pat each other on the back all day long. I heard them on a podcast 2 years ago, they said they weren't buffing a subclass the community thought was weak(stats backed it up as being poor), because a guy in their studio used to beat everyone when he used it. That's right use 1 persons data over that of hundreds of thousands. If those clowns continue to stay in charge it ain't gonna get any better.

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                              • They should do what Anthem is doing. No PvP. In an interview and representative from Bioware was asked why there was no PvP. He replied with, "balancing the game for PvP and PvE would make the weapons less powerful and cool. We want weapons to be powerful. PvP would make that impossible." something like that at least.

                                Posting in language:

                                 

                                Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                3 Replies
                                • Okay, to add some context to the OP’s topic, he’s talking specifically about Crucible Radio podcast Ep. 155 - Bungie talks Pt. 2, which in all fairness does reek of arrogance and condescension. They also openly admit that they were hoping that Destiny would become more of an E-sport. However, there is a Pt. 1 to this podcast ( Ep. 154 ) where they do seem a lot more humble, or at least willing to discuss how Destiny 2 ended up in the state it was in. Overall, I’d say that Ep. 154 is definitely worth a listen.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • Edited by Eqitx: 6/16/2018 9:34:39 PM
                                  Stay cool, Anthem is coming. Fuk pvp

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • BUMP. Nobody like their shitty current crucible sandbox and it’s pathetic that it has been over 9 months without a SINGLE balancing patch, faster TTK, better sandbox, etc. Unless you want to count the “Go Fast Update”, there terrible PvP have been in the same horrible state it’s been in since launch.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                • Edited by Siptah: 6/16/2018 5:47:49 PM
                                  It all went downhill with the release of Trials of Osiris. From that point on everything was nerfed to hell. And the focus to pvp balancing became rampant. Don’t believe me? Ask yourselves, how many things in Destiny from the release of trials was nerfed because of PVE outcry? I can name two; elemental primaries and ghallarhorn, everything else? Nerfed for the sake of balancing pvp. To give examples as theres far too many. I’ll go ahead and say Auto rifles in Vanilla, fusion rifles, hand cannons, thorn, last word, blade dancer, shoulder charge, final round snipers, special ammo, grenades across the board, ttk across the board, shotguns, and many more. And because Bungie refuses to separate pvp and pve, PVE has suffered tremendously ever since because overall we keep getting weaker. How hard is it to instead buff whats weaker, rather than nerfing what’s dominant to the ground? I just find it ironic how Bungie seems to be all about balance and yet the entirety of our arsenal is dictated because of one half of the game. And I’m being generous by insinuating pvp is “ half of the game”. I’m not saying that it needs to go, but something needs to change. And there has to be a definitive balance between PVE and PVP because this is ridiculous.

                                  Posting in language:

                                   

                                  Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

                                You are not allowed to view this content.
                                ;
                                preload icon
                                preload icon
                                preload icon