I've noticed in destiny 2 strikes that the end bosses have little cover or constantly changing cover. I was having to do night falls several times which in the past wasn't such an issue but I think the lack of cover and having to constantly run around wishing my health would return has made the whole experience get to the point where I'm not actually having fun. I know in D1 it was the opposite where you sat in some corner and shot at the boss, but I think D2 went to the opposite extreme. I think strikes/night falls would be more fun again if bungie could find a balance between having cover and not forcing you to stand in one place. Does anyone else feel this way? And if anyone likes it why so? It also might be good to maybe have a variety of strikes where some have more or less cover so people that like cover or not so much cover could enjoy them.
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#destiny2
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You said it yourself, people camped in d1. They didn't want that in d2.