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originally posted in: Welcome to the Feedback Forum
5/13/2018 6:52:24 AM
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I want the game to have a functional pet/combatant guardian like that girl with the bird, maybe there could be a starting 1 or two types of pets per planet. And a few new NPC, especially @the farm you could expand the small to encompass wilderness, add new areas, training dummies, and a mixture of magic/technology for their armors/weapons, a wolf for the starting guardian beastmaster will defend the player if they have a weakness, shield against bullets, or transform. Other ideas for the Beastmaster guardian pets, weapons, subclass: Melee combat with native weapons, enemy spears, police baton should be a good melee weapon since its portable and can collapse, the boomerang is effective because the beast/wolf can fetch and retrieve it, not just that, but the beast can bring loot and other items to the player, ammo, or resources. It should include organic ways with transformation or multiple pets with different functions or subclasses/unlocking hammers, new melee attacks, beast equipment. It should be good or have a bonus when entering each planet, weather, or type of game terrain (grass, cavern, geomancy, towns). Thats all i got about beastmaster for now. Main weapon: Heavy weapons/Hammers/Boomerans Melee: Stun batons, portable.-can collapse or extend. Pets: Wolf/Dog with armor, equipment, agility. Last thing, Thank you. Destiny 2 is a great game, because the A.I isnt terrible, monsters are challenging and aren't completely useless unless they are standing around and you can shoot them with a sniper riffle they are very receptive and should have at least have a small shield. Theres small problems in towns because they are just boring walking, and bad movement mechanics make the game kind of cheesy downgrade compared to using weapons and action, its terrible to walk around the farm, or other cities, i guess its okay to some degree, but really should have new features added. Anything. Thankyou.
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