I don't think they were trying to be precision accurate when firing from the hip. As they said, the explosive shots from hip fire are tracking, and while not every shot hit because it isn't like Truth rocket aggressive tracking, it does show most shots hitting as intended even when not aiming dead on and shot at moving targets.
Also you want them to boost a scout rifle's reserves to 420 from what... around 200? That practically makes it an Autorifle.
And I'd have to say the recoil is fairly decent compared to other Scouts and easy to control with just a little bit of time getting used to it. Could it be better? Sure, in an ideal world every weapon in the game would have no recoil at all because that would just make aiming and shooting take less skill. But it's also a big Cabal gun that should have some kick to it based on it's size and power.
[quote]ADS should highlight targets[/quote]
Why? It sounds like you're just piling on more stats and perks to saturate the gun with stuff when it's already going to be more unique as an exotic as they've shown and has decent stats/perks to begin with.
[quote]make shielded enemies killed release an elemental pulse[/quote]
It already releases an elemental pulse from destroying shields like every other energy weapon does. The shields just have to be Solar.
If the explosive bullets are also Solar than the effect should be the same, but as you can see from the preview, none of the enemies they were fighting had shields to see that happen.
Your role as a moderator enables you immediately ban this user from messaging (bypassing the report queue) if you select a punishment.
7 Day Ban
7 Day Ban
30 Day Ban
Permanent Ban
This site uses cookies to provide you with the best possible user experience. By clicking 'Accept', you agree to the policies documented at Cookie Policy and Privacy Policy.
Accept
This site uses cookies to provide you with the best possible user experience. By continuing to use this site, you agree to the policies documented at Cookie Policy and Privacy Policy.
close
Our policies have recently changed. By clicking 'Accept', you agree to the updated policies documented at Cookie Policy and Privacy Policy.
Accept
Our policies have recently changed. By continuing to use this site, you agree to the updated policies documented at Cookie Policy and Privacy Policy.