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#feedback

Edited by A_dmg04: 4/11/2018 12:27:37 AM
55

Can we stop focusing on PVP and work on the PVE?

We know all the Bungie folks love and prefer their crucible. Some of us love the game and the grind. We just want something that isn’t so repetitive and unrewarding. Same weapon with different skins and names? No. Emblems and Shaders? Maybe a few but you over did it. We need a reason for everyone that left to get excited and logon again. So put some energy to the gameplay. I have seen a ton of good ideas and criticisms you can use. [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in.  [url=https://www.bungie.net/en/Forum/Post/139533839/0/0] See Cozmo's thread here[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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#feedback

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  • PVP isn't the problem it's the fact Bungie changed the type of game Destiny was because they didn't know what the core D1 player was about. D1 was a FPS RPG looter shooter that had both PVE and PVP that was linked together by a power progression system. To me and many others it was a online life, sad I know but true none the less. But D2 is now heavily focused towards the FPS aspect of the game and that's where the problem lies. Limited customisation has taken too much of the RPG element away. Static rolls have limited the looter shooter aspect and replay value and as such stunted the end game in both PVE and PVP. The power progression is laughable, it's basically just a number to chase, it doesn't make you any more powerful, just less weak. And it doesn't link the different activities together now, because you can hit max power by easy things like public events and being in a clan. Ok some of these changes like static rolls might have come about for the so called benefit of PVP. But in reality they haven't, it was done to make balancing easier. Because if they were a real benefit to D2's PVP it would be thriving but it isn't, it's a struggling mess. Why? Because Bungie miss judged what D1 fans were after. PVE vs PVP isn't the argument we should be having. It's the way the FPS aspect of Destiny has taken centre stage and pushed out the RPG looter shooter parts.

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