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originally posted in: Iron Banner 6v6 is being postponed
Edited by Wardaddy: 4/7/2018 10:09:25 AM
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Meanwhile Fortnite, Warframe, (Games I do not play) release an update or patch weekly. Farcry5 (Which is awesome) is already having community events and for a massive fps I've ran into 0 bugs. ESO finds a bug its patched almost immediately. What are these company's doing that Bungie can't? January 6v6 was announced, 3 months later and 4 days before it returns its canceled? Wow! But I forgot,[spoiler]Making content is hard.[/spoiler]
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  • Far cry 5 definitely has bugs, but they are usually not game breaking and are mostly just funny glitches. The thing I dislike the most is in the arcade, it never consistently shows enemy names in orange so it’s hard to tell who’s a friend and whose a foe

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  • This is reply #57 Boy did you open a can of worms!

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  • Edited by NobodyJustBrad: 4/10/2018 1:52:30 PM
    A) Warframe does not release weekly. B) Fortnite releases what weekly? Answer: Skins, AKA, their microtransactions. I know the real tangible stuff like weapons, modes, etc. are not being released weekly. C) *Postponed, not cancelled.

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  • I hear you man so just go play those wonderful games. Take a break. I did and it felt great. I came back a few weeks before the update and im having tons of fun. Honestly there is no reason for anyone to stick around if you are not having fun.

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  • I m playing Ark, we got 3 free updates since D2 launched.

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  • Fortnite sucks though

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  • You are right on that one.My son play's that shitty game no idea why people like it

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  • Because some of us do like it.If you have a problem with that, You can just false report my post to a Moderator to get me banned from the forums for liking something. But you can't sense reporting a post of someone who did not break the community guidelines/rules on these forums, No one can ban me from it. I can only get banned if I was abuse other users on here. Everyone can rage all they want, As the saying goes. Sticks and Stones may break my bones. But words cannot hurt me.

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  • Edited by Taoster: 4/13/2018 6:14:07 PM
    The casuals need something that their tiny brains can compute.

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  • *their

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  • Edited by Demon_XXVII: 4/10/2018 4:43:01 AM
    They can't help it - it's part of their nature That's why D2 'new' hybrid engine is simply a poor update of the ancient D1 engine Bungle are the Washington Reskins

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  • The whole saleing point and your studio drops the ball again

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  • You spelled selling so wrong, it hurts a little.

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  • This comment brought to you by the MENSA member who still doesn’t have a solid grasp of there/their/they’re.

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  • This is like saying why does it take less time to clean a small house than a huge house. Destiny has some of the worst engine in gaming period. So called "tiger engine" is extremely slow and hard to work with and I think the devs said it takes them like a day to just move one small object on the map. So before you start bitching again pls inform yourself about this shit being a game dev is not an easy job and its even harder when your customers are a bunch of adult crybabies who take this shit way too seriously...

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  • 1
    All they need to do to be left alone by the people who support their product is to offer refunds and we will all go away till then they will continue to be called out on the failure that is destiny 2

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  • They chose to use the tiger engine. That's on them, not us.

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  • And why the f*k did bungo choose or even write that mess of an engine? It is their fault anyway.

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  • Bungies game engine is also the reason for not having it run at a standard 60hz on console, my 3 year old pc will do 4k 60 med settings with hdr or 1080p 144hz sdr mostly high settings. Just pathetic bungie

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  • https://www.giantbomb.com/destiny-2/3030-52647/forums/destinys-engine-1810867/ Not sure how accurate this article is, but it says they use the same engine as D1 with a few changes. Looks like they are experiencing the same issues with the slow release cycle of updates. Hopefully they use a new engine for D3.

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  • No chance they will use a new game engine for D3 That will take 💰💰💰💰💰 to develop and then developers won't have any excuses for creating content

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  • Bungie's in trouble then. D1 was flawed but players stuck it out because they saw potential in it. It was a two steps forward, one step back pattern. Not to mention that some patches to end exploitable cheeses/glitches introduced errors into the game that in some cases never was fully repaired. The loyal players who stayed with D1 just don't feel the same about D2. I may be wrong but I think Bungie is really in trouble with this franchise.

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  • A great way Destiny stays alive and kicking for the next 6 years and the future after that .....allow us to really invest time in a Guardian (make the class choice matter) Integrate D1 into a brand new (powerful and easily adjustable) engine, 4K/HDR/60fps the lot, port over the code for D2 - Bring back ALL of D1 to the servers - (Marauding Wolves with scorch cannons/Urzok types with swords, Cabal/Taken Champions/Siva infestations that need rallies of Guardians to team up - make it a gritty harsh war/world - darker, meaner and in places harrowing/shocking/hugely replayable Surprise the players, even though it feels familiar - it will/should have twists/turns/shocks/story that make us think 'F*ck/Epic/GTFOOH/need to go again' This 'Destiny' would be the base building blocks to restart the IP - £60 should be a fair price - and allow for forwards compatibility when PS5/XBOneX2 hit the shops) Reintroduce daily/weekly story modifiers - change the way a fireteam approached the missions - utilising a Guardians build and skillset increase the AI - make the challenge diverse & tactically surprising (not just bullet sponges) Rework the entirety of D1 and D2 to be Light level, Primary/Special/Heavy, bump the difficulty up, add a digit to level cap (quadruple figures), push D1 Raids to 600/D2 Raids (including newly developed ones) to 750 and fire up dedicated servers, split stars for PvE/PvP (no nerf wars) Bring back real factions/Iron Banner/3v3 Trials/Horde style PvE Console Cross play etc (pipe dream but would be great) Weapon building (who wouldn't want to craft their own weapons through grind) D3 level cap can be 1200 Clans/friend list will be vitally important for players to build Fireteams - as will time and effort - easy to play for casuals, depth and last ability for dedicated players Clan Calls, random lone wolf player SOS Recon modes - tear the invisible walls down - heck even let is get into the water/ explore that sink hole in the TTK trailer, Circular Fortress (the one we see in D2 and never get to near (Io), or the huge areas attached to the Rig on Titan) https://www.metabomb.net/destiny-2/news/concept-art-you-need-to-see And introduce Tier 1 type options for experienced Guardians to be called into the battle .....be aware - not everyone will come back from the fight ....but a team can go back in for your ghost and the loot/rewards/secrets Lost Sectors/Cayde Stash will be incredibly difficult (to both find and complete) - you better bring your A-Game Adventures to be Prestige base, links to open quests, weapon cache searches(again build that weapon) Then D3 can continue in this huge world with DLC's building onwards into the Grimoire/Lore....with a hint that quadruple figure light levels gonna be needed - The Darkness is coming ..... Up the recommended min age limit to 18, add the fear.... Start by hiring talented visionaries, dedicated PvE writers, sack the deadwood (DeeJ/LS etc) - and create a PvP system that's both integrated but separate And forever rid the game of micro transactions! Allow us to 'Be Legend' and actually 'Go There'

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  • Hopefully improvements won't take too long. Improvements to D1 could take months if not years.

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  • Yeah I doubt they would, but it would be nice.

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