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#Gaming

3/16/2018 6:35:56 PM
38

Mass Effect: Andromeda was massively underrated .

I’m not going to pretend that it’s as good as the original trilogy, which I understand probably led to disappointment for some people, but I thoroughly enjoyed Andromeda from start to finish. The Kett were an interesting enemy to face (though the archon himself was somewhat boring). The gunplay was, in my opinion, the best of the series. The Story, while it has pacing issues, and too little player influence, was enjoyable. This is in addition to featuring a generally likeable cast, with the worst new additions being boring rather than outright bad. I’m not saying there aren’t legitimate Criticisms. The launch was buggy, some of the planets are a bit empty, the anagarans aren’t that interesting a new race, and the story can be slow at times as I previously said. These However, were not the complaints that I saw at launch. Most of them for example had no real basis in the game. for example those who said there was too much SJW stuff in the game. There was little to none, despite one of the developers being, admittedly, an asshole SJW. The other complaints blew things way out of proportion, like the facial animations, with many videos being published by you tubers about one specific scenes, but ignoring the fact that for the most part they animation was at least tolerable. Within a few patches, the problems that were there were mostly fixed. Many of these complaints appear to have been so off base, that I suspect that many of the complainers hadn’t even played the game. I’m writing this now, firstly because the hate train has long subsided allowing for better discussion, and secondly because I’ve seen others express similar opinions here, so I’m wondering how many people agree. I for one I’m sad that there will be no DLC, and hope that EA gives bioware more resources to polish the sequel (if it ever comes) so that the series doesn’t get even more unfounded backlash. TL;DR [spoiler]Mass effect Andromeda was nowhere near as bad as people said. While it has its flaws, it is overall an enjoyable experience, so people should give it a chance.[/spoiler]
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  • Agree with most of what you said. I enjoyed MEA. The problem I think most had with the game was going in prepared to hate it. I love people talking about the lack of impact from player choice. None of the fruits of your decisions in ME1 surfaced until later. Spare Wrex? Save the Council? Good on you, stay tuned next time on ME! I liked the personality system over the paragon/renegade. Specifically how later items conversations were influenced by your personality profile. Paragon/Renegade worked for Shep, but I’m glad the system grew out here. The choices you had to make did not seem to have right answers and were dogged with moral ambiguity, which I like in games. Th ME trilogy didn’t have this. Krogan or Salarian? One is blatantly self serving and the other is doing it’s best to survive- there’s no real choice there. Compared to rescuing an individual who risked her life to save you before or a squad a victims you don’t know. That’s more of a head scratcher, and I left the decision puzzling over whether I made the right choice. Verticality and mobility in combat is always welcome and encouraged you to be more aggressive. Being able to jump between profiles made you more adaptable to different scenarios- which I admit I didn’t like at first. I enjoyed having my class and play style, but my insanity playthrough necessitated my getting good with it and now it’s just ingrained. I love the crew. They were different at first, and they had to grow on me because the personalities are different from the ME trilogy. But in fairness, it took a while for The ME1 crew to grow on me too. I like the fresh faced approach. You aren’t a team of warriors, you’re a team of second and third benchers who are unprepared for this job working for people who weren’t supposed to be doing their jobs due to an insane cluster of misfortune. But by the end- Ryder is a leader and has the confidence of the crew, the Initiative, and the galaxy. Shepard got a free pass to greatness. You start the best of the best and you end the best of the best. It’s a blast to play- but character growth is nonexistent. Shepard didn’t have to learn anything. Ryder got this job by accident, and has to grow into it. It’s a much more interesting journey that took me grudgingly accepting Ryder-like the crew- to giving my full confidence. Some small things I like- no fuel, quick scanning, exploring the galaxy doesn’t feel tedious. I wish your vehicle and ship were armed- though I understand why they weren’t. A lot of the planet space feels empty, but coming out of Inquisition, I didn’t mind. I felt like there was more it could have done, but all in all, I enjoyed the game. Cheers!

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