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#feedback

Edited by Spawn: 3/16/2018 12:30:58 PM
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Admit it Bungie, firing Joe Staten got you in this absolute mess

What a DISASTER. I mean I’m just finally piecing it all together. How the Leviathan and Osiris with the Mercury area were more then likely content meant for a more complete, meatier, mirror finish polished Destiny 1. That cutscenes and NPC’s on the planets we visited were originally part of the whole freakin idea. That’s just NUTS! The Dreadnaught was gonna take place over the entire final 3rd of the game? we would have all 4 planets and then that? It finally makes way more sense the live teams were able to put together rise of iron. Sound clips, cutscenes, the entire Plaguelands and archons forge, it’s hard to believe but it seems much of the actual content here was already developed for the most part, and it makes far more sense that the live team didn’t develop it, they were stitching back together what was once a really great suit, and now patched and horrible looking with the wrong pieces in the wrong places. Makes you wonder, maybe all this mix and matching of coding and constant modification to the progression is also where all the glitches came from. All the atrocious issues with the progression itself, requiring revamps a few times in the originals life span. I feel like the whole leadership team at Bungie is responsible for this mess because they let it happen, Joe was a tremendous part of the team and I thought developers who worked with each other over a decade weren’t just friends but family. Until he’s back, every attempt will be overshadowed by the feeling of regret, the feeling of having a classic car passed down to you and letting it rust and throw a rod because you didn’t even know how to change the oil. While the project was Bungies, if this guy helped create progression AND lore and plot and character development, it seems like it was more of his thing then anyone else’s. His work encompassed the whole vibe of the visuals and the reasons behind the sound design. Micro transactions can stay, the horrible dlc drops using previous content can continue, I am sticking with d1 cause at least the content isn’t as tampered with. Oh it’s tampered with as hell but you guys had even more time to sully and destroy content based around his ideas for the sequel. Because I’m SURE content from D1, not just animations and assets but full on areas, got molested and turned into Destiny 2. And I’m sure you ruined the story and lore. The whole idea of Ghaul probably wasn’t even his, I get that it’s the companies game and with him gone they need to press forward, but if they had all his ideas prior to the super cut, they should have gone there first. Technically, the EDZ is on Earth and Earth was a destination in the original. Save for a color palette change, one could easily mistake Nessus or Io for Venus although that may be a bit more unlikely, it’s still quite possible. Time taken to develop D2 isn’t indicative that the content we got was due to hard vigorous work through the development time. It is also entirely possible that Work occurred at a much slower pace since assets and areas and full on developed and dressed up content was waiting to be repurposed for future revenue. D3 should be a total revamp of the first story as unmolested as possible. Then you give us a brief and quick way to get through only the best parts of d2. And d3s story and content can then start from there, as dlc packs, to be done as planned all those years ago now, and to make it right with fans, with joe, Marty, and even themselves and Activision. And from there d4 can reset what a sequel for a mmo style shooter like this should look like, because horrendously modifying pasted content from previous ideas [b]DOESNT WORK[/b] at this point Bungie you can keep your updates, I feel only Joe Staten can save this game and even given the opportunity he probably won’t be back. Well there goes that! GG, Bungie just owned all of us; like a team of try hards in trials waiting to team shot each and every one of us! RIP what you were supposed to be Destiny! [spoiler]Moderator edit: This thread has been moved to #Feedback forum so that other Destiny players can weigh in. See [url=https://www.bungie.net/en/Forum/Post/139533839/0/0]Cozmo's thread[/url] for more information about the #Feedback tag and its uses. Feel free to private message the moderator who moved your post, link to topic for further clarification about why this topic was moved.[/spoiler]
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  • destiny as a franchise has failed in all aspects to say the least. it is clear bungie's management is almost singlehandedly responsible due to their bad decisions but they will never admit this. i feel sorry for the employees because there is no (decent) leadership right now - their job was to make the game the best they can, only for their work to be cut and pasted together haphazardly to meet deadlines. can you imagine if you worked on/designed Thorn - what a kickass hand cannon with so much depth and great gameplay, only for it to be dead in the water by season two. Same goes for many other items. This isn't a looter game, far from it. A looter game would let you keep your loot and use it. how are they going to proceed with D3? will the same engine be used or a brand new one in which the content will most likely be rushed or significantly cut again. These are decisions that need to be made if not already made, and I for one DO NOT have faith in Bungie's management to correct the course here. Wouldn't be surprised if bungie collapse due to the destiny fiasco because noone in their right mind would buy their next product. They've already lost all their Halo faithful fans, now they've lost Destiny faithful fans - how many times can they rinse and repeat the same formula, pissing off their current fanbase in the hopes of getting more fans but satisfying neither? So much potential, wasted...

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