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#Gaming

3/16/2018 6:35:56 PM
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Mass Effect: Andromeda was massively underrated .

I’m not going to pretend that it’s as good as the original trilogy, which I understand probably led to disappointment for some people, but I thoroughly enjoyed Andromeda from start to finish. The Kett were an interesting enemy to face (though the archon himself was somewhat boring). The gunplay was, in my opinion, the best of the series. The Story, while it has pacing issues, and too little player influence, was enjoyable. This is in addition to featuring a generally likeable cast, with the worst new additions being boring rather than outright bad. I’m not saying there aren’t legitimate Criticisms. The launch was buggy, some of the planets are a bit empty, the anagarans aren’t that interesting a new race, and the story can be slow at times as I previously said. These However, were not the complaints that I saw at launch. Most of them for example had no real basis in the game. for example those who said there was too much SJW stuff in the game. There was little to none, despite one of the developers being, admittedly, an asshole SJW. The other complaints blew things way out of proportion, like the facial animations, with many videos being published by you tubers about one specific scenes, but ignoring the fact that for the most part they animation was at least tolerable. Within a few patches, the problems that were there were mostly fixed. Many of these complaints appear to have been so off base, that I suspect that many of the complainers hadn’t even played the game. I’m writing this now, firstly because the hate train has long subsided allowing for better discussion, and secondly because I’ve seen others express similar opinions here, so I’m wondering how many people agree. I for one I’m sad that there will be no DLC, and hope that EA gives bioware more resources to polish the sequel (if it ever comes) so that the series doesn’t get even more unfounded backlash. TL;DR [spoiler]Mass effect Andromeda was nowhere near as bad as people said. While it has its flaws, it is overall an enjoyable experience, so people should give it a chance.[/spoiler]
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  • Personally I loved it, very few complaints.

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  • The hype was a but overrated I played the demo then played some of the game gonna go back and finish its not as bad as some were making it out to be. At launch yes they had some severe issues which were fixed rather quickly

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  • Nah it was a story heavy game with a crap story both in how it was written and acted. It was deservedly shunned for that alone. No different from how Bethesda's latest games get the same treatment. Especially with regards to their treatment of fallout.

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    • It wasn't "massively under-rated".....but it a good game plagued by minor problems that blown WAY out of proportion. ME: A was the victim of what I consider the two biggest problems in gaming right now: publishers and hype. The entire development of ME: A was plagued by problems and mismanagement. EA forced Bioware to use the Frostbite engine (Battlefield) which is apparently really difficult to adapt to RPGs. Bioware kept cannibalizing the staff of ME: As studio to work on the (then still unannounced) Anthem. Then there were multiple changes in direction in terms of what kind of game it was going to be. So ---like Destiny 2----Mass Effect: Andromeda didn't get onto final track until about 18 months before its release date. All the work had gone into making the game world, content, and game play....and the story and character animations suffered as a result. EA and Bioware KNEW that the game wasn't ready, and it was flawed....but they pushed it out the door anyway. Then what happened is why we will never see "Half-life 3": It ran into a wall of out-of-control community self-hype. Just like No Man's Sky did. It ran into a community that had had FIVE YEARS to hype itself into the stratosphere about what the next game in the franchise would be. Like the Star Wars community you had this runaway train of self-hype and speculation about what would be next. Which Bioware did nothing to really manage. ...and that Mass Effect: Andromeda (like the Last Jedi) didn't meet. The community wanted Mass Effect 4.....and they got Mass Effect: Andromeda instead. ...and they went -blam!-ing NUTS. Turning ME: A into a target and a whipping boy for all their pent up frustration, anticipation and disappointment. So all the bugs and glitches became this convenient target for all these negative emotions and got blown out of any-and-all-reasonable proportion. When the fact is that the game had fewer bugs and glitches than you'd find in a typical Bethesda game ("Its not a bug, its a features.) But this is what happens when gamers think they can step in the "same river" multiple times....and are chasing after a particular emotional experience, instead of just looking to have fun with a good game.

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      • I played it and never finished it . It was kinda a slog . I played the hell out of the trilogy. The story of the original and the stakes are what drew me in. Andromeda there’s really no stakes or mystery’s . It’s all linear and payed out in front of you. Doesn’t help that the main character is kinda boring as well ...

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      • I liked it, the only ME game I've actually played though, was really disappointed that the Quarian arc would be relegated to the frakking comics rather than as DLC for ME: A or the first bit of the sequel.

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        • It was ok. People love the mass effect trilogy squadmates, but in the first game alone they weren’t all that developed yet. The first game was great mostly because the story was the best. I didn’t expect to enjoy the squad in andromeda as much as I enjoyed them by the end of the trilogy, but I was somewhat disappointed by the story

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        • Edited by Seraph: 3/19/2018 5:40:31 PM
          Yes it was, but it doesn’t change the fact that it was still a disappointment. I’m not gonna lie, I was disappointed by the piss poor character creator, the mediocre - awful character designs on a lot of the NPC’s and the a lot of the dodgy character animations. [b]But[/b] I made an effort to look past all these things and concentrate on the things that I want from the ME franchise, interesting characters, great story telling, great gameplay and meaningful choices. I got roughly 40 hours through ME:A ( I was somewhere on Havarl trying to unlock the Vault before I was able to come to the conclusion that I was in fact having fun, 40 hours. Up until that moment, I wasn’t really sure why I was still playing it ( beyond the Mass Effect brand name ). Despite having fun playing it, by the time I’d completed it ( 90+ hours ) I’d realized that I’d had enough ME:A and that I had no desire to ever replay it ever again. And for me, that is a very un-Mass Effect thing. I hated the gameplay in ME1 but I still wanted to do multiple playthroughs of it. Between the PS3 and 360, I probably have 30+ Shepard’s on ME2. And despite hating how all my choices are railroaded in ME3 and the shitty conclusion, I have 2 Shepard’s on PS3 and 1 on 360 for ME3. I don’t love ME:A enough to put up with all its baggage ( mediocre characters, unlikeable lead character, awful antagonist, too much fetch quests, piss poor inventory management, etc ) to want to play it again. The game is too big ( in all the wrong ways ) and it takes too long to play through ( thoroughly ), too much filler and too much mediocre content. Mass Effect Andromeda wasn’t a bad game, but it was a disappointing Mass Effect game.

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        • I gotta agree, I liked Andromeda. And the game got a lot of hate just for the lousy work of the animators, which they subsequently fixed straight away.

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        • Mass Effect Andromeda was rated appropriately. At launch, the game was straight up broken. I picked up the game after the first patch and I was still reloading the game once a day because of a game breaking bug. (The worst bug I encountered was enemies falling out of the map and becoming unavailable and preventing me from progressing.) The next few patches made the game playable, but it is still and always will be a lackluster Mass Effect game. My advice for new players is to skip all of the tasks (ALL OF THEM) and focus on the story missions and loyalty missions. Most of the side missions can also be skipped now that we know that no sequel is forthcoming and thus none of our choices matter. The game becomes 8/10 when you skip the crap.

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        • Completely disagree with your idea of the kett being interesting or good. They were a very boing enemy, basically a cookie cutter enemy from most any b rated sci-fi movie or game. In fact they ahd already done a similar feeling enemy and had done it better in mass effect 2 with the collectors. The kett being so boring was actually one of my biggest issues with the game. The mass effect trilogy had fairly interesting villains throughout the whole thing, and we were even personally introduced to one of the main bad guy races in the very first game (something andromeda failed to do). Mass effect has also been known for its extremely well crafted and i teresting alien races. But in andromeda we got a measly 2 new races, that were not gery interesting at all. The bad guys were nothing more than another cultist race that tries to assimilate everyone into them. Same thing that has been done a thousand times over. Also lord forbid we coudl actually start the series off in an interesting way with us actually interacting with a few new groups of aliens. But no instead its "hey maybe they are friendly, oh they executed Jim, they are not friendly, time to kill them". The most standard and boring way to possibly start a game. At least mass effect one started with some betrayal and us trying to prove this high ranking government agent is a bad guy. Andromeda is basically like "they shot first so kill them all".

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          • No.

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          • I feel like the hate went a little overboard. But I can see how somebody who was a longtime fan of ME would be disappointed. I played a little bit of 2, and the multiplayer beta of 3, so I had little experience with ME. Coming out, id say it was a solid 6. Nothing spectacular, but if you believed the hype you'd think it was a 2. I enjoyed my time with it, but I probably won't be returning to it.

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            • I mean just [url=https://i.ytimg.com/vi/K35n4rqngZw/maxresdefault.jpg]look at the world of difference this patch made.[/url] I'm sure if they could've continued the story in DLC it could've been a fantastic addition to the series. RIP

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              • Weird, you included Mass Effect in its title. In the short time I played, there wasn’t anything having to do with Mass Effect in Andromeda

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                • Thank you for being a reasonable person! Everyone now adays just needlessly hate train with no conceding points. A game is either good or bad in their eyes it cannot be bad with some good at all. Or just ok.

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                • Agree with most of what you said. I enjoyed MEA. The problem I think most had with the game was going in prepared to hate it. I love people talking about the lack of impact from player choice. None of the fruits of your decisions in ME1 surfaced until later. Spare Wrex? Save the Council? Good on you, stay tuned next time on ME! I liked the personality system over the paragon/renegade. Specifically how later items conversations were influenced by your personality profile. Paragon/Renegade worked for Shep, but I’m glad the system grew out here. The choices you had to make did not seem to have right answers and were dogged with moral ambiguity, which I like in games. Th ME trilogy didn’t have this. Krogan or Salarian? One is blatantly self serving and the other is doing it’s best to survive- there’s no real choice there. Compared to rescuing an individual who risked her life to save you before or a squad a victims you don’t know. That’s more of a head scratcher, and I left the decision puzzling over whether I made the right choice. Verticality and mobility in combat is always welcome and encouraged you to be more aggressive. Being able to jump between profiles made you more adaptable to different scenarios- which I admit I didn’t like at first. I enjoyed having my class and play style, but my insanity playthrough necessitated my getting good with it and now it’s just ingrained. I love the crew. They were different at first, and they had to grow on me because the personalities are different from the ME trilogy. But in fairness, it took a while for The ME1 crew to grow on me too. I like the fresh faced approach. You aren’t a team of warriors, you’re a team of second and third benchers who are unprepared for this job working for people who weren’t supposed to be doing their jobs due to an insane cluster of misfortune. But by the end- Ryder is a leader and has the confidence of the crew, the Initiative, and the galaxy. Shepard got a free pass to greatness. You start the best of the best and you end the best of the best. It’s a blast to play- but character growth is nonexistent. Shepard didn’t have to learn anything. Ryder got this job by accident, and has to grow into it. It’s a much more interesting journey that took me grudgingly accepting Ryder-like the crew- to giving my full confidence. Some small things I like- no fuel, quick scanning, exploring the galaxy doesn’t feel tedious. I wish your vehicle and ship were armed- though I understand why they weren’t. A lot of the planet space feels empty, but coming out of Inquisition, I didn’t mind. I felt like there was more it could have done, but all in all, I enjoyed the game. Cheers!

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                  • Edited by DUURJOB: 3/17/2018 5:18:31 AM
                    If I can’t even bring myself to finish a game in one of my favorite franchises of all damn time [spoiler]you done -blam!-ed up[/spoiler] [spoiler]badly[/spoiler]

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                    • I gotta agree with Andy. I got 70% through the game and then realized that I just didn't give a shit and wasn't having fun. The companions were hit and miss, but the loyalty quests were definitely highlights. The story was meh, and side quests were collect-a-thon slogs across big empty play spaces. Gunplay was good, and the skill tree was excellent. Dialogue choices were pretty weak by Series standards, but okay overall. Graphics and sound were good once patched, but animations were gimp as hell still.

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                    • I got 1k Gamerscore at it, but the game is only good, not great. Could be so much better.

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                    • To me it felt like 75% chore, 25% fun. Stopped playing it

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                    • I can't agree more. It's a lot better that D2 currently...imo

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                    • Edited by What I Look Like: 3/17/2018 2:00:37 PM
                      You're wasting your time. The game could have been edited to perfection after launch, people would still talk shit about it. No one here is capable of having an original opinion, much less a forgiving attitude. Andromeda may not have been as good as the Trilogy (which was far from perfect, let's not forget how pissed people were regarding the "ending") but it is NOT bad at all.

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                      • I enjoyed it as well. I think a lot of gamers just couldn’t get their panties un-bunched over the facial animations

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                      • I played it all the way through, it was pretty fun but just a bit of a letdown overall, I just wish they'd given us some actual dlc after the tease at the end of the campaign.

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                      • 1
                        I think it would have done better if like you said the SJW developers kept their political views to themselves and if it didn't have the mass effect name because like you I found it a bit boring but not a total disaster like it was made out to be but I was more bothered by them giving up on it rather than trying to fix it I never experienced the bad bugs and animation problems that other people reported

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