Could we possibly see taken armour come back as either the full set or even as a shader would be amazing
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1 ReplyA shader yes, gear no. You know full well it'd just be re-skinned gear Takenified, it's what Bungie does!
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9 RepliesMy whole suggestion to change this / rescue this game is as follows. Lost Sector Rework - Lost Sectors Segregated into Rare / Legendary / Exotic Sectors. - The Rarity is determined by Level Cap / and Mini Puzzle Prior to entry. (you collect Sector glyphs) - Lost Sector Demarcation removed. Lost sectors are in fact. LOST. You will find them on the map, like a treasure hunt – killing enemies will drop clues that lead you to scanned objects. These objects give you coordinates. X amount of objects scanned will give you rare / legendary / exotic glyphs. – the more you grind the higher the reward. - Lost Sector Exotic Reward for completing all Lost sectors on a planet. (Once Off) (SEE REWARD REWORKS BELOW) Faction Rally Rework - Faction Rallies now have a Forge with a Forge Wheel. You Select the Weapon / Armor you want to grind for. – the Forge Works on Light Cores. (very Hard to come by). - Each Faction gets their own unique Exotic Weapon Per Season. - Faction Rallies Last a whole Season. - The weapon schematics Cost you X amount of Glimmer, and the weapon is built in the faction Forge by assembling materials you get from specific tasks. The more Faction Rally gear you wear, the faster you accumulate these materials. - Materials are collected through quest missions (faction quests per Planet) - Once you have a complete armor set equipped you Link the Armor together and go back to the Forge, where you can use the Light Core (one core per armor Piece) to take whatever the armor is, up to Max Base Light Level. - The Selected Forge Weapon per Faction Rally can be Masterworked to your liking (base Stats to your Liking) but it will cost you more Glimmer and MW cores than Normal. - Faction Rallies have a PVE vs PVP Horde Mode Arena Style Once a Week, where you kill other Faction Rally Members and Enemies. Points accumulated go towards your Faction Rally for the Faction Exotic. - Buff in World Activity XP if whole fireteam belongs to Faction Rally. Engram / Rewards Rework. - Exotic Duplication is Removed. (per Character) - Exotic Drop Rate is Reduced. (exotics Drop to Easy in this Game) - Regardless of player level, Exotics will always drop at Max Light Level - Exotics drop what you don’t have until you have everything. (per Character) - New Exotic Engram – Exotic Resource Engram in the RNG Pool (Large amount of glimmer or Shards or Bright Dust) – mitigate Eververse Silver Purchase by giving people the ability to purchase content they want not what is drip fed to them. - Once all exotics Are collected per character – an Exotic Emblem Displaying Kills with Exotics is rewarded. - Weapon Kills increase the Light level of your weapon. (1000 Kills for +1) (stop this 334 nonsense – you will get rewarded for playing the game) - All Weapons Turn into Masterworks once you hit 10 000 Kills, a Masterworked weapon, that hits 10 000 Kills, get an additional perk of your selection in that weapons arc frame (cant have explosive rounds on a SMG now can we) - You can trade Engrams. – 20 Legendary Engrams for 1 Exotic at XUR only. - Xur will Sell only Exotic Armor for your Character – you cant buy for your other characters anymore. - Xur Will Sell Exotic Mods and a Exotic Resource Engram Treasure Hunt. Mods / Armor / Weapons. - You now get a buff on each planet wearing that specifics planets armor. Perks stacks 3 % per armor Piece. (increases glimmer gains / loot gains by the X %). - You get a Damage buff by using that Planets Weapons (5% per Weapon). - Vanguard Forge on the Tower. (tum tum tum Banshee 43 appears). - You get Forge tokens per weapon kill of that type (handcannon, SMG etc) you use these forge tokens to unlock schematics of the Manufacturer you like Hakke / Veist / Omolon Etc. – you collect weapon materials by dismantling weapons and buying Forge Materials from Bansee for X glimmer and X Shards. - All Forge Mechanics works the same as the faction Rally Forges. - You can in addition to specific manufacturers, get Forge Quests where you can create enemy specific based Weapons / Armor. ( Hive / fallen / Vex / Cabal / Taken) each with their own Exotic. This will grant you the infiltrator perk for some, but make you more volatile towards other enemies. - Forge gets upgraded by X amount weapons forged or Glimmer. - Level 1 – Weapons, Level2 – Weapons and Armor, Level 3 , Weapons and Armor and Specific Crafts (enemy Weapons and Armor). - Exotic Mods (adds an additional Perk to your weapon based in that weapons arc frame plus 10+ base Damage) can be dismantled for Masterwork Cores. - Masterworks work in Scales, you can Masterwork a Weapon up to 3 times, first is stat plus 10, then stat plus 5, then stat plus 2. MW Level 3 Weapon can have Multiple works in the stat pool, but the level scaling still stays the same. - Glimmer gains received by dismantling, is proportional to the level of the weapon drop. - Shaders can be applied to specific parts of armor and weapons (triggers. Knuckles, etc)
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1 ReplyEach to their own but personally I glad that they left the taken armour behind it ugly and there’s a lot better looking armour sets that should have been introduced to D2
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1 ReplyEdited by Doc Walker: 3/15/2018 11:44:40 PMTaken stuff
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<Shaders please.>
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I would like it as a shader.