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Edited by Spawn: 3/11/2018 5:19:54 PM
33

Working for Bungie (Glassdoor Review)

[quote]I have been working at Bungie full-time (More than 8 years) Pros Regardless of what you think of Destiny as a game, Bungie is still a AAA studio making AAA games. Cons As evident from the polarizing reviews on Glassdoor, you can see that some employees have a great laid back experience where they actively progress their careers and experience personal fulfillment and rewarding production. Then you see those about people who work 60 hour weeks+weekends, in constant chaos with no upward movement and are managed poorly. Both of these worlds exist at Bungie. Since Destiny 1 launched this company has only ever grown in size to the beast it is today. There were never rounds of layoffs other than temps to cut the fat. As a result there are a lot of people simply taking up space. Employees who have been here for years were advanced a level without any major effort to hire a new wave of fresh blood to replace the vacancies. We end up with people in Lead positions in charge of a team of 0 or 1. Other critical teams are dismantled and the knowledge base is disbanded until a massive issue crops up and we have to scramble to find someone who remembers how any of that system works. During 1 on 1's we are encouraged to report our happiness level to management. My happiness level has been a constant level of 4 out of 10. Some days it's worse. We report this happiness level to our manager and our manager's manager. They know how happy or unhappy we are. No effort is made into increasing that happiness. They'll ask us what will it take to get you a few points higher and then nothing. Management acknowledges that some teams are orange or red in terms of team morale. These got out as team slides, areas that are at risk, they're listening to our feedback but on a micro level nothing changes. If you think the communication to the playerbase is rough sometimes we won't find out about game changing features until we read about it on reddit. A lot of, we said what? so many people at the company fill roles that fail the bus test (if they get hit by a bus, can someone do their job, to which the answer is no). no effort is made to train or disperse knowledge to others. There are at least two dozen people at the studio who are the only person that knows how something works and if they left the company development would grind to a halt. Players are already seeing that in the live game where these key people are stretched thin.Show Less Advice to Management cut the fat actually embrace agile and get rid of the people who are hindering the culture that you claim you're promoting. in the book Good to Great, which everyone on the Leadership team harps about, there's a chapter about getting the right people in the right seats and then letting people get off the bus if they're not a good fit. right now this bus is packed to the brim and no one wants to move seats for the good of the company. practice what you're preaching. [/quote]
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  • "Bungie is still a AAA studio making AAA games" wow just wow, what a statement !

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  • Obviously bungie is a bloated company with plenty of grabbing hands, but can you trust the review?

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  • This franchise will inevitably die :)

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  • Edited by Tony Torch: 3/11/2018 5:24:10 PM
    You work 60 hours a week in an AC/warmed office and your morale goes down to 4? Wtf is up with this week ass generation? Try coming out to construction and working 60 hours a week when it’s 10 degrees and snowing or when it’s 90 degrees blazing. We are bothered by the circumstances, but we are always happy, cracking jokes all throughout the day. Sorry. But hard work is hard work. You wanna lay back a bit and chill for easy money? Have you ever been taught true work ethic? And I agree. Get rid of the people who aren’t doing shit and get people who are eager to work and improve the company. Edit: B8 successful.

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    • 26
      [quote]they're listening to our feedback but on a micro level nothing changes.[/quote] Bungie employee confirmed.

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      • Edited by Leon2th: 3/11/2018 7:14:41 PM
        As someone who actually works in the game/animation industry on a somewhat higher position, I 100% understand and validate that review. I have the luxury of working from home on sick days, can always leave on time and overall I tend to never shoot things to future me to fix, so surprises are kept at a minimum. With that being said, some teams eventually fall into crunch time, which is the most unforgiving experience one can go through both in body and mind. Here's how it goes: You are a worker, 9 - 5, have your hobbies and your routines. Life is good, you cook your healthy meals at home to bring to work the next day, sometimes hit the gym throughout the week. Your manager comes around and says: "Hi team, sadly we won't be reaching the milestone in the current pace we're at. I'll be requesting overtime from you all some time or another and I appreciate your gusto to see this through". Pretty words, right? Next day, crunch time begins. Your hours now look like 9 - 9, your healthy meals are out the window because you're too drained to do anything but go to bed, your wallet is looking thinner because all you do is eat out and you're expected to keep the same level of performance if not more. Gym? Proper eating? Mental break from work? Nope! It honestly scares me how some entitled twats here are saying 'Boo-hoo' to this guy/girl. I guess it's the same as the CD Projekt Red scandal, since they made Witcher 3 it's ok to overwork their employees to the bone! They're not as greedy as the other guys so it's ok on that front too! As long as it's not you going through this for a couple of months, it's easy-peasy-you're-just-complainy. Good thing I make video games out of love for the craft, otherwise these people would've made me quit a long time ago.

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        • 60 hours a week plus weekends making $30 to $50 per hour.....Oh you poor thing....Hold on while I get you a binky

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          • Wow. How has this company stayed together? Shouldn't it be in the dustbin of history by now? If one person leaves, the whole thing falls apart. How is that a good business model? But, I guess that does finally explain why Bungie can't fix the worlds worst sequel. No one knows how it got so bad, so no one can fix it. Time to change the model, the current, "Willy nilly" management style isn't working.

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          • Sounds like too many chiefs, not enough indians. Very poor management. I've always thought that this was the real problem. Talking about action and taking action are two different things.

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          • So Bungle doesn't listen to their employees or their customers....got it.

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          • Sounds about right. Over 1K employees and 50 of them know the job. Would be cool to see them walk out and watch this shit company come to a halt. I wouldn't say it's a triple A company. It's a damn good bullshit company though. They know how to sell a shiny turd. I just hope the artists that work there are paid well. But even as an artist. I'd rather be self employed than take part in the con job that bungie is pulling.

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          • Edited by draycole: 3/11/2018 10:15:59 PM
            Working there for 8 years but they only make reference to destiny? Seems pretty suspect to me Also Bungo has always had pretty shit management. Now that they're "mainstream" it's become more of a thing to talk about

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            • Bungie will end up hiring a "specialist" to come in and streamline the business, because the managers are incapable of doing this. I hope they get one that actually cuts the useless managers and not the quiet hardworking peons who dont brag about what they do and just get on with their work, because its those guys who are often overlooked and when they are got rid of, the managers find that was the guy who did all the work.

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            • Seems to line up with what Marty had to say about Jason Jones.

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            • Good to Great by Jim Collins is an excellent book, if there are any folks in a management role that has the ability to make changes. Most companies face the same dilemmas that are described here. Essentially, the company grows to a point where sales numbers start to dictate what happens in the inter-company. If sales are good, then the inter-company must be good, so no one thinks that the fat needs to be trimmed, or that happiness needs to be raised. Then there are managers like me who don’t give a shit about sales numbers. I care about the inter company, because the inter company is what helps to sustain the profits. Happy employees equal profitable employees. The difficult objective is just like D1/D2, and how do you keep the employees (players) happy, generalized across the board? You’ll never make everyone 100% happy, but the goal is to help ensure everyone is happy enough not to complain to their peers.

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            • "Making content, is just too hard... So, we will push Eververse and make money that way!" Life at Bungie. Poor ol' shady, incompetent, scheming, lying Bungie.

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            • I neither am nor have been a Bungie employee, but I think a better description of Bungie is a AAA size studio with a AAA size ego selling AA quality games.

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              • I miss the old 2000s bungie that was actually invested in making a good game (HALO)....

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                • Agile is garbage

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                • Doesn't sound surprising. There's a local bar where the only people who get hired are the manager's buddies. Some of them have -blam!-ed up and gotten fired at least half a dozen times. They're always back working there within 2 months, doing the same bullshit that got them fired in the first place, and they wonder why they're always on the brink of closure.

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                  • TLDR: Must know how to make shiny stuff to sell via Eververse. Must not have a clue on how to fix things in a timely manner. Priority #1: Must not give a shit if people cheat or glitch.

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                  • Agile Project Management - SCRUM! DO IT!

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                    • Seems fake. Especially due to the large number of grammatical errors.

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                      • Damn. I thought looking up numbers was a complete waste of time but Glassdoor? This is just ridiculous. How about looking up what temperature it is outside.

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                        • REPORTED FOR WHINING.

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                          • This is all businesses. The way a company says "good job" is called a paycheck. If you're not happy at work, find another job. You don't like a video game, stop playing it. This obsessive believe that we are always entitled to more borders on the psychotic.

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