I'm curious. When it comes to story, did they have the entire "10 year" plan laid out right away? I mean when they first pitched the idea about Destiny to Activision, did they already present the full story to them, told them what the Traveler is, how the story will conclude in the end etc. or did they only come up with the rough concept and are still writing or changing the story?
I know that only a Bungie employee could really answer this, but I wonder if any of you Lore Masters have any information about this, maybe there are some quotes from Bungie employees either back from the days when Destiny wasn't out yet or maybe more recent?
BTW, I realize that they work on things in advance so of course they know what stories they'll tell in future DLCs, but I'm just curious if the whole thing has already been written or if it's still work in progress.
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[quote]BTW, I realize that they work on things in advance so of course they know what stories they'll tell in future DLCs, but I'm just curious if the whole thing has already been written or if it's still work in progress.[/quote] *Falls down laughing hysterically* Oh my god OP, that is just priceless! Bungie can't even take 30secs to look at their own (folk)lore to avoid the mess that was the DLC and comic, coo and Foo. They don't even know what the friggin Darkness is so they took it out of the game! Bungie does absolutely [b]nothing[/b][/b] for story planning for this franchise. I shudder to think if they come up with the ideas with a dartboard or pulling them from a hat.
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Edited by Talia Sendua: 3/9/2018 2:49:56 PM[quote] or did they only come up with the rough concept and are still writing or changing the story?[/quote] I think exactly this. If the game should have success, I, as a developer, would write the story in a way which makes it most exciting for all without upset some people. You know the Crysis dilemma? Or the story problem of CoD: Ghosts? Or the Disney Star Wars experience? Bungie, as a creator, should make sure that the most part of their customers like their story content to keep them interested. Me, for myself, would hate it, if we would follow "the traveller is in reality the evil guy"-storyline (early concepts of D1)
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Dude they don't even know what the darkness even is... says alot about the knowledge of there own game
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Prbly not, they dont even know what the darkness is
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Honestly, I feel like they're semi free-styling the story. Just making ish up as it goes along... lol.
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I used to think maybe they did, that all these weird threads would come together in some way. That hope has pretty much been completely obliterated at this point. I think they still could tell cool stories with they have, but only if they really want to. The current state of things tells me they don't give a crap.
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You forget why we got a hacked destiny. Bungie was upset they didn’t own the story. Tried sueing the writer. Lost, then fired the writer and lost all rights to much of the story.
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They know the full story. It only takes like 8 minutes to read both comic books.
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Nope. They know fück.
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5 RepliesLuke Smith said himself before the release of D2 that they never really knew themselves what the darkness was or where they were going with that but apparently now they do and they have a path that they intended to follow. Of course Luke Smith and the rest of Bunige promised us a whole lot more than what any of us actually got so take them knowing what they are doing moving forward with a grain of salt. So in short, No, they have no idea what the entire destiny story is. No one does, they are just making stuff up as they go.
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5 RepliesIt turns out the “ten year plan” was just another Bungie lie. ¯\_(ツ)_/¯
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6 RepliesA basic story arc? Almost certainly. Precisely how it will end, and how we will get there? Almost certainly not yet. I doubt JK Rowling knew how Harry Potter was going to end when she wrote the Socerer's/Philosopher's Stone. Because you can see the kind of tale she was choosing to tell evolve dramatically over the course of the seven books. It went from a really fun kid's book.....and morphed into a really adult, really dark tale with mythic implications by the time she finished Deathly Hallows. That's how creativity works in the real world. They call creative works "brain children" for a reason. Because they often have a life of their own...and will go off in directions that you never expect, and didn't originally intend. ....and when a writer or other artist gets creatively "blocked"? Its often when he or she is trying to force a work to go in a creative direction that it doesn't want to. So the ability to work stalls out because nothing on that forced path feels right.
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They have no idea what their doing, hence why it's all considered folklore now.
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Edited by RobTheHood: 3/7/2018 10:30:00 PMDoes it look like they know? Does it look like a clear story arc? Are we engaged with the story at all? Could pretty much any antagonist appear at any moment to fill in the content gap? Are there plot holes? Loose ends? Sidelined themes and characters and entire areas? Tetris had a clearer plot.
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I’m sure they knew at the start of destiny what it’s story was but after having it been ripped apart so many times who knows anymore
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1 ReplyEdited by SwankyButters: 3/7/2018 5:34:05 PMStaten tried to get them (the Bungie team) to just work through his story, to edit it, move it, change it, but not abandon it as it would result in disaster. He was ignored, ostracized, and then left the company. Jason Jones tried to get O'Donnell into the group redoing the story, but he didn't believe that what they were doing would result in anything but disaster. He spent most of the time he was involved with the group being the "naysayer". This is the point where Mercury and Saturn was cut. (Saturn's area would go on the form the basis for TTK, as we've all assumed and guessed on many Lore Thursdays) Originally, to satisfy Jones' desire for "nonlinear story", we would visit all the planets in the first few missions, then go back to them as needed. Instead they decided to make each planet part of an escalating story, ironically undoing the "nonlinear" thing Staten had ripped his hair out trying to accomplish. Staten had tried to invoke the "personal legend" mantra Jones and set out to fulfill, but the group Jones put together largely removed those elements from the final story and game.
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Bungie has no idea what story they want to tell, because they just scraped the original and cut and glued parts of it together again into an incoherent mess. Now the Mistress of Boredom and Bickering Christine Thompson is writing "Twilight" bs to replace a fascinating dark fantasy world with some shit like the "Curse of Osiris" comics.
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If original writers make a full script of the lore, it will be a nice si-fi netflix series, at least one season 😎
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[b] [/b]
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they do know it just that they have to set it up like star wars
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I think they had about the first 5 years planned out. When they started. Maybe up to 7-8? But here’s the whole of it to the best of my knowledge: Guardian is resurected, you have a unique story to get to the city based on your race. From there, a few missions, with some being more key story missions based on your race/class. Eventually you have some sort of ending based on your race as well with a few plot points that stayed the same on all races/classes. Stuff like what the hive are doing on the moon, what the awoken do, what the vex do, why are the cabal and fallen working together on earth (the earth was originally one of the last locations to explore) From there, the events of the taken king where oryx shows up. A bit of stuff with rasputin. (He actually played a huge role in the original story) And then a bunch of stuff with the cabal, and then some stuff with the vex again, and then we are at the end of the original timeline for D1. (Coincidentally where we are now in D2) Yea. Kinda sucks that D1 was supposed to be a lot bigger. Anyway. Moving on. This is where things get a bit foggier though as so much of the original story has been discarded that there isn’t much of a point to bring it up any more, but eventually we were supposed to ally with the fallen and there was supposed to even be a plot twist about the traveler actually being evil or something. Now, where things stand, this isn’t likely to be the next part of the story. But what we do know, is that we can likely expect a rehash of TTK this September with savathun instead of oryx. From there, we will likely be returning to both Venus and mars (but probably not the moon). Reasons being, the vex and the warmind that is still on mars.
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After reading two comic books, it becomes clear that Bungie was just throwing idea around and not carefully follow the story. Later, hater. :(
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5 RepliesJon Snow knows more.
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4 RepliesIf we're talking Joe Staten's Destiny it's been ripped to shreds, for all we know they ran out of it by TTK. With most of the rest being the current writers work, D2 is where shit really hits the fan. They clearly don't know their own story, the darkness no -blam!-ing idea. Exo Stranger, yeah she was wrapped up nicely. Mara Sov = cosplay, smfh. They can't even keep continuity within it between the comic, they're horrible too but wholly canon( oh, and chances of retconning ). Tabs and scans would've be been a great addition not a replacement, but a codec is what we've been asking 3+ years for. It's not looking good to say the least.
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32 RepliesJoseph Staten and his writing team had created a super cut of Destiny. That implies either the whole thing or the story for D1. Either way, Jason Jones, Luke Smith, and a few others rejected it, ostracized Staten and most of his team, and Frankensteined it into what D1 and D2 ended up being. Staten and most of his team ended up leaving. So if anything, those original writers knew the direction of how it was all going to turn out. But now that none of those writers are involved, Bungie, as they demonstrate with their own jumbled lore (folklore), doesn’t know what the hell they are doing.
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Pretty sure they write it as they go and have no idea the direction they will take.