Have you got to play in the 2v2 Crimson Days playlist yet?
If so, I want to know what you think?
Post your feedback below. Thanks!
English
#feedback
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[quote]Have you got to play in the 2v2 Crimson Days playlist yet? If so, I want to know what you think? Post your feedback below. Thanks![/quote] I hope to see Crimson doubles come back, but as a standard doubles event. Doesnt have to necessarly be valentines related, but just hey, here doubles back with the "teammate" buff. One suggestion i have to the game mode would be to not promote standing on top of your teammate. The Burnout for example shows the biggest issue of this buff, as people are camping middle (B Flag) just throwing endless grenades. If possible, shorten the buff provided while standing with a teammate. (One Example): Standing next to a teammate provides "brothers in arms" where for 10-15 seconds you have the added ability recharge we recieve now. The difference though is this frees up players to move away from their teammate without taking a massive handicap on abilities, and still promote them to meet up on cleanup to recieve this buff again. If this event returns as a doubles event, i would also like the Ping/Map callout when teammates seperate to be removed along with the broken heart buff to go. When a player leaves this is horrible for the remaining as they are always pinged on the map and have no way to fight back. It would be interesting and very different to see this event operate as a doubles event, with the "brothers in arms" buff i mentioned above. Together this would have awesome synergy, to have mayhem, 2v2 doubles, 6v6 Iron Banner, 4v4 Comp/QP, and maybe 3v3 Trials to final create some different playlists that add to PvP Replayablity. Now, i will note as well it would be nice to see PvE events such as Queens Wrath From OG d1 days return. The PvE in this game is awesome and could use something rewarding for those players to chase. (Side Note): Please double check the scaling when bringing back d1 maps into d2. I felt Burning Shrine's original size was great, and would be even better if the outside was cut like it is now. Just with outside being cut, and it being scaled down it feels awkwardly small. I understand if this was to target 2v2/4v4, but even in doubles it feels insanely fast to get from A/C caps to middle bridge. Seems like a map that was good for 6v6 will hurt when we see 6v6 return. Shores feels awesome scaled down, but Shrine just feels awkward. If maps like Cauldron/Widows Court/etc are on the upcoming block please keep their existing size if possible. Itll show even more with the speed of the game increase that is inbound.