It was fun. Strong go fast rush down will always dominate.
Ability recharge was much to fast. Looks like we were testing the grounds for rumble.
The player skill gap was prevalent. You get crushed by sweats, rush down. Or you crushed the other team with spam abilities, and rush down.
The only thing I would change is forward movement while being shot. I would implement being shot makes your forward movement slow down or get pushed back. To slow the rush. Slow ability charge and a rank system.
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