JavaScript is required to use Bungie.net

#feedback

2/14/2018 6:20:03 PM
622

Crimson Days 2v2 Feedback

Have you got to play in the 2v2 Crimson Days playlist yet? If so, I want to know what you think? Post your feedback below. Thanks!
English
#feedback

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Ive been posting about this abundantly... Your short timers make doubles non skill based, rushed, and not fun. Doubles is not a "Mayhem" mode with an unnecessary focus to hurry and get the kill before the round time ends. Doubles is not about having boosted abilities or being influenced to stick attached to your team player without individuality. I see that the devs wanted to invent a way to cause players to want to stay side by side in crimson pvp. But YOU NEED TO START LISTENING TO THE COMMUNITY FEEDBACK = We do not want a Teamshooting PVP. Influencing people to stay together keeps the teamshoot meta alive. Recognize that players want their own heroric moments with multi kills possible like in D1. A 2V2 helps accomplish that but it is diminished with your terrible idea of ability and grenade spamming twin perk. Stop the teamshoot trash already..stop trying to change Destiny 2 being different than Destiny 1 pvp. Your Destiny 1 pvp was fine the way it was DONT CHANGE WHAT WAS NOT BROKEN! You should have just released clash or mayhem if you were going to turn Doubles into a testing lab to mix the modes. This is why you are asking for feedback, to see what the ginea pigs think.... well this lab rat asserts that you terribly made this Crimson PVP suck. I wanted to play drawn out matches where i could compete with my enemies without having to force myself into them because the timer was going to end in 20 seconds and we needed 1 kill to tie or win. Recognize what position players are put in with swift timers and short rounds. Recognize how the game experience is changed. Recognize that some players want to actually compete by pulling ahead, then getting behind, then coming back up again for the win. With the factor of short timers, this decreases the opportunity to compete this way; with careful strategic, patient gun play, and coordination. Your current D2 doubles is a rushed confrontation with grenades spamming left and right. It is not fun. Think of the success and enjoyment of Destiny 1 Crimson Pvp. It was excellent the way it was. This is a huge disappointment. And i also left out other failures of this game that made doubles not fun, but that's for a different conversation. Please release a traditional doubles next time, or just put out mayhem if your going to make Crimson a wannabe mayhem mode. Stop changing what is not broken. Stop trying to experiment with new ideas. So far, your new ideas have not worked. Social media and this community do not like the current state of Destiny 2. Stop messing this game up! Listen to my feedback, It is rational and logical! Find yourself, you are lost!

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    1 2
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon