I didn’t come at you sideways.
I came at you logically.
You don’t know anything about coding so you shouldn’t complain about them not being able to fix it as of right now.
So again, grow up.
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I too am not a programmer. But could they not have just copy and pasted the old shader system in?
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They’re trying to implement it while still being able to shader everything individually.(Not part of the original design.) They’re trying to make a Kiosk too. If they C&P it it’ll be full of old shader code and it’ll take awhile to weed it all out. They’re also trying to make sure you don’t lose items after mass deletions such as Glimmer and Bright Dust. The old code is also on an older engine so it wouldn’t work anyway with a C&P.
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People have been bitching about this since release. They have had 5 months to work on it. So your telling me that the coding to delete shaders is that intense. Your right I know nothing about coding and I may be a knuckle dragging mechanic but, I get the job done when I’m tasked and I do it in a timely manner because if I don’t the customers go elsewhere. That’s the point I’ve been trying to make but, you can’t seem to get past the “coding is super hard and you know nothing about it”
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[quote]I didn’t come at you sideways. I came at you logically. You don’t know anything about coding so you shouldn’t complain about them not being able to fix it as of right now. So again, grow up.[/quote] [spoiler]OOF[/spoiler]