[url=https://www.bungie.net/en/Explore/Detail/News/46596]This week at Bungie, we've got details on the next update to Destiny 2.[/url]
• Iron Banner reward structure
• Legendary Armor Masterworks
• Raid Reward Renewal - Raid perks, reward restructure, Exotic Raid Ghost
• Patch Note Preview
• Consumable Shaders - Discussion and plans
• Upcoming maintenance times for Update 1.1.2
Take a read, and give us your feedback!
Cheers,
-Dmg
[b][Update: 1/26/18]
Have some clarification and answers to questions asked overnight:[/b]
[quote]1. When applying the Masterwork upgrade to a Legendary, the stat package is rolled randomly.
2. All Raid Masterworks must be earned from raid drops and can’t be obtained from Engrams or vendors in the Tower.
3. Equipping a Raid Armor Mod will fully replace any mod that is currently equipped to the armor piece. While Raid Mods can be equipped at any time using a Raid Token, alternate mod consumables are lost in this process.[/quote]
English
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Edited by CaptainBunky1966: 1/26/2018 8:24:56 AMGood start but the ultimate raid reward shouldn’t be a ghost shel for gods sake !! It’s needs to be some kick ass weapon like the vex , or outcast prime ??? That’s what will get people back playing I couldn’t give a monkeys about a ghost shell but give me vex 2 , that incinerates enemies and I bet most of my clan would play the raid over and over . It’s one of the reason people played vault of glass was the amazing weapons not ghosts shells !! But thanks anyway keep moving in this direction and you might pull it back !