Why does competitive crucible require more damage to finish a kill half the time over casual-play, more health for lack of damage you can take and kicks you to orbit after every game played?
-
15 RepliesWorking as intended.
-
8 RepliesThe que is different because in competitive because you're more likely to get a game mode where one less person makes more of a difference an extra fail safe is actually quite intuitive. Your second question competitive mode attracts more competitive enemies who might value resilience.
-
4 RepliesBecause every day the Destiny 2 player base drops meaning more host migration i.e. worse connections. Unless loads of players come back, it will only get worse as more people leave. It wasn't as noticeable in Mayhem. Tonight is my first night playing Quickplay and Competitive and the latency is horrendous. Getting the drop on someone and not even being able to burn their shield by the time they kill you. But yeah... [spoiler]BUNGIE HYBRID SERVERS ARE OK AND WORKING AS INTENDED[/spoiler]