In other words, we are all stupid. Not that they made a consumable that only increases a "random" drop by 2.5%.. if it is random, there should not be a percentage. It would be random, and luck driven, not number based.
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[quote]In other words, we are all stupid. Not that they made a consumable that only increases a "random" drop by 2.5%.. if it is random, there should not be a percentage. It would be random, and luck driven, not number based.[/quote] It is luck based. You have a set chance to get an exotic. You could get 10 in a row, or not get one at all. It's random. Like if you were to roll a ten sided dice, you would have a 10 percent chance to roll a 3. It's still random, but you have a 10% chance to roll a 3. Understand?