The crimson exotic hand cannon is bugged is one way and thats its range it drops off when your just outside of normal medium range combat even the hand cannon shows it has a lot more range than that either change the bar system to numbers fix this problem as it is very confusing to see high range but has less range than the origin when it should be the other way around
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If I'm understanding you correctly...the stats among weapon types are not universal. Meaning range stat for scouts will perform different than range stats for hand cannons... even though, on paper, they are the same, greater, or less. This is how I understand it. But yes, confusing.