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11/28/2017 8:50:22 PM
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DeeJ

Incoming Developer Commentary about Destiny.

Hey, there. Tomorrow, we had planned to conduct the final stream prior to the launch of “Curse of Osiris” to show off some of the weapons and armor the expansion includes. Instead, we are investing all our efforts into delivering some higher priority information about Destiny 2. You’ll hear from studio leadership about their assessment of Destiny all up, they’ll talk about our goals for the game going forward, and you’ll also learn about how we’re reacting to your feedback with some game updates that will arrive in the next few weeks. That will appear on the Bungie Blog on Wednesday. Thank you, DeeJ
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  • I'm sure these have been asked but being annoying gets sh*t done. 1.What's so hard about adding a run of the mill MMR ladder system? 2. Make strikes repeatable and harder each time you complete them. Something similar to WoW's Mythic Keystones. I really don't see what is so difficult about adding this from a developer standpoint. Each run the adds will increase in numbers, higher life totals, some sort of environment change, bosses will get 1 new ability to dodge, etc etc. You guys are the developers, figure it out. 3. There's a long list of QOL changes i wont list but are obvious. Get on it. Everything i mentioned is relatively simple to implement and not sure why it hasn't been done yet.

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