Hey, there.
Tomorrow, we had planned to conduct the final stream prior to the launch of “Curse of Osiris” to show off some of the weapons and armor the expansion includes. Instead, we are investing all our efforts into delivering some higher priority information about Destiny 2. You’ll hear from studio leadership about their assessment of Destiny all up, they’ll talk about our goals for the game going forward, and you’ll also learn about how we’re reacting to your feedback with some game updates that will arrive in the next few weeks.
That will appear on the Bungie Blog on Wednesday.
Thank you,
DeeJ
English
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3 RepliesWhile we all appreciate a decent PVP option i feel like the game revolves around pvp at endgame and pve suffers greatly for it. Things i would like addressed: 1. Loot reward system: Tokens are fine but the system is so damn boring. There is no epic reward after an epic battle, i need to horde tokens then run to an NPC to get a very boring reward for all those epic fights. Give me something epic and fun as icing on the cake for a fun battle, in all occurrences. Chests are pointless when the reward is always one token. why even have an item appear just put the token in my pile its so boring. Also Glimmer needs a use, a fun one...why not gambling for engrams? Look to Diablo for examples....a fun way to make useless currency a source of nominal entertainment. 2. Gear: Gear is static and boring. Armor is just a deco item without gameplay impact. extremely boring. Guns offer some gameplay impact but there's no variety among the same type. Why are some of the most entertaining and varied gameplay style guns locked into power ammo? I cant run around and melee, or do close combat shotgun work, because a rocket launcher makes more sense for a rare use. This removed variety and fun. Bring back varied damage ranges so i care about the 2nd -100th time i get the same gun. Everything after the first drop is irrelevant. 3. PVE Endgame:I don't have access to NM and Raids because there's no in game chat or community to form a group. The rewards for strikes, Public events, and game world quests and events (like patrols ect) are not noticeable or rewarding. Change this. 4. RPG system: Call of Duty has a more in depth skill and perk system and they dont attempt to be an RPG...just sayin...this probably isnt an option for a while i get it. Basically i want a game i can farm loot for thousands of hours, continually progress in some manner with decent reward mechanics. Make a separate ruleset for PVP where guns are standardized ect for balance if you have to. I just want stuff to do and a reason to do it...im just farming boring tokens for boring rewards and haven't made progress in any measurable manner in weeks.