So basically it was a hardcore version of this PVP, so it catered to the fast-twitch gameplay that ADHD kids so greatly desire, as well as people's desire to be a lone wolf rather than actually work as a team or use actual tactics.
I think this game is right to reward those who have patience and the ability to work together. Just sucks when you get thrown on a team and everyone runs off in different directions like -blam!-ing morons. Then you inevitably have to follow one of the morons or become a lone wolf yourself... and it generally doesnt end well.
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No it rewards mob tactics, too many times I've tried going with a group and the guy I'm backing up disengages and runs off without me or made a bad play. I've had solid double kills more than once D1 due to better use of cover and knowing when to peek and when to back off. Oh so that's not strategy? Sorry dude I like having a chance to gain the upper hand on a couple guys holding hands so to speak instead of a almost certain death.
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In D1 if your team worked together properly you could win