Honestly certain grenades need a buff (not pulse) flash and smokes need to actually blind people too. that’s all I see that’s wrong. It would stop people from stacking up with each other and shooting down halls. there’s no reason why I stick someone with a grenade and they don’t die along with there buddy standing right next to them. It would open up better opportunities to get multikills.
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Edited by Kraiondeecenuttes: 10/30/2017 12:11:23 AMthe hunter grenades specifically cause holy crap are they horrible in pvp super tiny blast radius and minimal damage is obnoxious void wall is the second most situational ability in the game because it's super easy to dodge and you have to TURN AWAY from the person killing you for it to actually hit which brings me to the number one most situational grenade that has gotten even worse in destiny 2: the tripmine super tiny blast radius (funnel explosion); check very slow activation period; check is only around for less than 10 seconds: check Can be destroyed; check does not one shot anyone standing directly in front of it; check out of all grenades in the game this one NEEDS a buff either bring back the one shot or make it stay either for 3 minutes or permanently because it's a DESTRUCTIBLE TRAP. I think the only decent hunter grenade for pvp is the flux since it's the only radial grenade that has the average radius as the other grenades for titans and warlocks vortex has that as well except the extra radius (that brings it to average) does so little damage with no other effects making it effectively useless unless you can get the drop on someone which is not going to happen